Turret range issues
I first noticed this with a mod turret, that when set to 4km it would not engage target until it got within 800m. But after bringing it up in discord, I was made aware that it only updates range on init, so cut-pasting the grid necessary after any range slider adjustment.
I don’t know if these are technically the same issue or not, but I am getting hounded on my Workshop for it. Please fix. :)