Trash Cleaning on NA#2 is way too agressive

Engi shared this bug 4 years ago
Outdated

I have a small scout ship that is 9 blocks and it keeps getting cleaned by the trash cleaner.

Small grid:

1 landing gear

1 DLC flight seat

1 small atmo thruster

1 gyro

1 small reactor

1 small battery

1 armor block

1 camera

1 spot light

This is a very useful and functional ship for scouting. Maybe the trash clean up should consider which blocks are on free floating grids. Maybe if it has power, control, gyro and thrust it does not get cleaned?

Second type that keeps getting cleaned. Simple respawn points. I setup a 8 block high tower with a wind gen on it and a survival kit at the base for a quick respawn point and it keeps getting cleaned. I do this when I go far from my ship and need a spawn point near by. So maybe if it has power and a respawn point it does not get cleaned?

It seems that currently it is just block count that is used to clean stuff and I can't figure out what the number is. I tried adding extra blocks to the my little ship to get it to 21 as I thought the min block count was 20, still got cleaned. I added blocks to the little respawn point to get it to 31 and it still got cleaned. So what is the criteria for the cleaner?

They get deleted when ever I get more than about 250 meters away, I think and when ever a server restart occurs.

Please fix.

Replies (2)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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Seems the trash cleaning is now set to 50 block minimum on NA#2. This should be announced in the message of the day so that we don't have to constantly listed to noobs complaining their ships and bases are being deleted while the make them and then having to explain it to them. Or you could just fix it to not delete functional grids with control, thrusters, gyros. I have noticed that single wind towers with just a surv kit get deleted, but if you add a basic assembler they do not get deleted. What ever the criteria are, please tell the players!

Better yet, don't auto clean them. Set search contracts in the NPC stations for grids that need to be deleted so players can go delete them.

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