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Thrusters should stop using fuel when speed limit is reached
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Thrusters should stop using fuel when speed limit is reached. You are not getting any faster so it doesn't make sense that the energy/fuel just disappears. That way you could hold space during takeoff without wasting fuel.
Currently you have to use thruster override or tap space from time to time when the speed is too low, which also means you can't have inertia dampeners on. (Which can cause you to drift sideways without noticing)
To make it a bit more realistic you could also make the thruster flame decrease when the max speed is reached.
Why can you not have thruster override and inertial dampeners on at the same time? I do it all the time. Thrust to speed, cut dampeners, cut engines. Need to change course: activate override, re-orient, turn on dampeners. I'm not disagreeing with this notion, to be clear... Once you reach max speed there shouldn't be any further energy required to maintain that speed... unless your grid is acted upon by an outside force... was just wondering why you couldn't use dampeners and override at the same time?
Why can you not have thruster override and inertial dampeners on at the same time? I do it all the time. Thrust to speed, cut dampeners, cut engines. Need to change course: activate override, re-orient, turn on dampeners. I'm not disagreeing with this notion, to be clear... Once you reach max speed there shouldn't be any further energy required to maintain that speed... unless your grid is acted upon by an outside force... was just wondering why you couldn't use dampeners and override at the same time?
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