Thruster Override Toggle + Set Command
Submitted
Can we get a toggle on/off like the Gyroscope has but for the thrusters? (or any other block that has overrides and no toggle). This would help setup a preset override which then you can just toggle on when needed.
Also, adding a "Set Override Command" button for the G menu in which you can specify the amount of thrust to set the override to when it is pressed.
A toggle on/off would be a big help in allowing a quick button press to trigger an override. because currently you have to place the increase thruster override on the bar and press it till you get to the desired thrust.
Yes, please!!
Yes, please!!
Yes.
Yes.
It should be noted the Off/On would also need a "Reverse" <--
It should be noted the Off/On would also need a "Reverse" <--
This "Override On/Off" option can be really useful combined with the new Event Controller block of the Automatons Update, it can bring us a lot of amazing possibilities.
I hope we can see it in the game one day soon :)
This "Override On/Off" option can be really useful combined with the new Event Controller block of the Automatons Update, it can bring us a lot of amazing possibilities.
I hope we can see it in the game one day soon :)
This would be a god send with the new automatons update. Keen pls
This would be a god send with the new automatons update. Keen pls
Repeated here from https://support.keenswh.com/spaceengineers/pc/topic/28134-warhead-separate-toolbar-arm-and-disarm-options:
Make that a global alignment of terminal functions.
EVERY action of EVERY functional block that can be toggled ought to have a Toggle and separate On and Off actions.
EVERY action of EVERY functional block that has an optional slider (eg. thrust override, gyro override) ought to have a Toggle, separate On and Off actions, and separate Increase and Decrease actions.
Not just some actions for some blocks and other actions for other blocks.
Usability and consistency, ffs.
Repeated here from https://support.keenswh.com/spaceengineers/pc/topic/28134-warhead-separate-toolbar-arm-and-disarm-options:
Make that a global alignment of terminal functions.
EVERY action of EVERY functional block that can be toggled ought to have a Toggle and separate On and Off actions.
EVERY action of EVERY functional block that has an optional slider (eg. thrust override, gyro override) ought to have a Toggle, separate On and Off actions, and separate Increase and Decrease actions.
Not just some actions for some blocks and other actions for other blocks.
Usability and consistency, ffs.
I don't see what the problem is, just have 3 timers all set to "Increase thrust override" 9 times for a total of 22 times. Then have another 3 timers to decrease thrust override until it's disabled again. That's just 6 blocks worth of space and 150 PCU for NOTHING :( Why you make us waste PCU keen? :( It makes it difficult to play your game :(
I don't see what the problem is, just have 3 timers all set to "Increase thrust override" 9 times for a total of 22 times. Then have another 3 timers to decrease thrust override until it's disabled again. That's just 6 blocks worth of space and 150 PCU for NOTHING :( Why you make us waste PCU keen? :( It makes it difficult to play your game :(
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