The "explosive"component is very overpowered and can crash servers
Outdated
The explosive component is very overpowered as when it explodes it adds up its explosive damage
if you for an instance would drop 1 explosive and set it of (by shooting it) it would make a hole of 1 cm,
but when you drop 100.000 explosives and set it off it would make a hole of 100.000 cm
this is a problem as this is not expected behavior e
expected behavoir would be if there were way more explosives needed for these kinds of explosions
video example: https://www.youtube.com/watch?v=lXDzLwtAMeE
i do suggest rebalancing this because it is a really cool feature that can make the game better if better implimented
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Replies have been locked on this page!