Subscribed Mod Downloading
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Game with several subscribed mods loads quite slowly.
It looks like it is re-downloading them all the time.
Mods (workshop items) should be downloaded only if they were updated.
From Steam workshop API page https://partner.steamgames.com/doc/features/workshop
Or, download on the fly - If you don't need to clean up items or set special attributes to items yourself, you can make calls to get the owned items directly from the Workshop content servers. You'll use ISteamInventory (if using the Steam Inventory Service), get a list of items that the user owns. Then for each item that the user owns, check to see if it is a Workshop item, then:
- Call ISteamUGC::GetItemState with the workshop item ID and see if k_EItemStateNeedsUpdate is set or if k_EItemStateInstalled is not set.
- Call ISteamUGC::DownloadItem if appropriate
- Wait for the ISteamUGC::DownloadItemResult_t callback and make the content available in game
Probably fixed, game is not slow on mod download (unless big one is updated).
Probably fixed, game is not slow on mod download (unless big one is updated).
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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