Speed Modules increases productivity by incorrect amount when assembler efficiency isn't "realistic"

Isaac Clancy shared this bug 3 years ago
Reported

When assembler efficiency is set to x3 in world settings, a speed module only increases productivity by 33% (when using 2 upgrade slots) but the control panel shows a 100% productivity increase.

Replies (1)

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Hello, Isaac,

thanks for sharing your issue with us. However, it appears that it is working correctly for me.

Why do you think the productivity is increased only by 33%, while the control panel details states it is increased by 100% with every added module? Did you count it somehow, measure the time of the production of some object with and without added module, or... ? Can you share with me the way how you found out, please? Any additional info would be great help.

Thanks in advance for your reply.

Kind Regards

Keen Software House: QA Department

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I measured the time to assemble 50 power cells.

0 speed modules: 68 seconds

1 speed module: 51 seconds

2 speed modules: 41 seconds

3 speed modules: 35 seconds

4 speed modules: 29 seconds


I also build a device that grinds and welds batteries and 1 assembler with 4 speed modules couldn't produce power cells fast enough whereas 5 assemblers without speed modules could.

The problem is even worse with x10 assembler efficiency.

Sorry for not replying I thought this issue had failed to submit.

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Hello, Isaac,

thanks for coming back and providing additional info. The issue was successfully reproduced and put into our internal system.

Kind Regards

Keen Software House: QA Department

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My new report got marked as a duplicate and I was referred to this ancient thread. Has this bug report been dustbinned?

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