Spectator Camera Bug
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When flying in Spectator Camera if the camera flies through a Asteroid placement Voxel green frame the camera bugs out until the asteroid is removed. It prevents the camera from rolling and spinning and locks the camera into a panning until the file is reset or the asteroid is removed. This bug happens with every asteroid placement box. Most easily seen with player generated asteroids.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Thanks for the response! I hope I can muster the votes it deserves.
Thanks for the response! I hope I can muster the votes it deserves.
This sounds very similar to a bug I've just encountered with the spectator camera. I was spawning planets and wanted to have them placed as precisely as possible. So I was pulling the planet as close as possible which puts the spectator camera inside the planet as it spawns. This technique worked fine for hours as I experimented with different planet positions. And then it just broke. Even rebooting Windows doesn't free up the spectator camera.
This sounds very similar to a bug I've just encountered with the spectator camera. I was spawning planets and wanted to have them placed as precisely as possible. So I was pulling the planet as close as possible which puts the spectator camera inside the planet as it spawns. This technique worked fine for hours as I experimented with different planet positions. And then it just broke. Even rebooting Windows doesn't free up the spectator camera.
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