Space Engineers 1.187.205 AI Knockback is Ridiculously Strong
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So, trying to capture an AI ship (in creative, but I never would have found this if I hadn't been), and the knockback produced by an AI's Gatling Turret is RIDICULOUS! One shot from an AI Gatling Turret can impart so much delta-V that your engineer doesn't slow down a little bit, a fair amount, or even all the way to a halt. No, when impacted by an AI Gatling Turret bullet, your engineer can (and often will) be sent hurtling backwards at maximum vanilla (might go to mod small ship max, if you have a speed mod installed I dunno) reverse velocity (-100m/s). I know this because I had to slow down from 100m/s to speed up to 100m/s. There's something very seriously wrong here...
i agree this is annoying but one shot in space from a gattling turrets projectile would kill any Engineers and shred him to bits or blow a hole on the suit and come out the other side,
This is realtiy vs game play issue really.
i agree this is annoying but one shot in space from a gattling turrets projectile would kill any Engineers and shred him to bits or blow a hole on the suit and come out the other side,
This is realtiy vs game play issue really.
Not just gatling turrets, the impulse from explosions is also out of control.
https://support.keenswh.com/spaceengineers/general/topic/the-current-unrealistic-missile-impulse-makes-npc-combat-unplayable_1
Vote here, they do not consider it a bug and I believe these issues are one and the same.
Not just gatling turrets, the impulse from explosions is also out of control.
https://support.keenswh.com/spaceengineers/general/topic/the-current-unrealistic-missile-impulse-makes-npc-combat-unplayable_1
Vote here, they do not consider it a bug and I believe these issues are one and the same.
@Super Happy Alien It's still relatively game breaking if you can't get near ships you're supposed to be able to get near even when you have the Space Engineers equivalent to GOD MODE turned on. Yes, even when the "Invulnerable" flag is enabled, you, as an entity that cannot be harmed and should not be affected by anything still get knocked back at completely unrealistic speeds and with unfathomable forces. Tell me this still is supposed to be the case.
@Super Happy Alien It's still relatively game breaking if you can't get near ships you're supposed to be able to get near even when you have the Space Engineers equivalent to GOD MODE turned on. Yes, even when the "Invulnerable" flag is enabled, you, as an entity that cannot be harmed and should not be affected by anything still get knocked back at completely unrealistic speeds and with unfathomable forces. Tell me this still is supposed to be the case.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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