Soft lock in terminal

Rina shared this bug 2 years ago
Considered
(I was unable to post this in glitches so I posted it here) I just found a space engineers glitch: Step 1: Select multiple things inside the terminal Step 2: Click the "create group" Step 3: Type "~" and the game will soft lock. This will make your pointer look like the OS default, and no controls or buttons will work. I found this by accident trying to make a group. Log: 2018-07-22 14:43:46.484 - Thread: 1 -> Log Started 2018-07-22 14:43:46.484 - Thread: 1 -> Timezone (local - UTC): -4h 2018-07-22 14:43:46.485 - Thread: 1 -> App Version: 01_187_088 2018-07-22 14:43:46.485 - Thread: 1 -> Steam build: Always true 2018-07-22 14:43:46.485 - Thread: 1 -> Is official: True [NO][IS][NAMP] 2018-07-22 14:43:46.485 - Thread: 1 -> Environment.ProcessorCount: 8 2018-07-22 14:43:46.577 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.17134.0) 2018-07-22 14:43:46.577 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe" 2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Is64BitProcess: True 2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Is64BitOperatingSystem: True 2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808) 2018-07-22 14:43:46.577 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-22 14:43:47.641 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2018-07-22 14:43:47.641 - Thread: 1 -> IntPtr.Size: 8 2018-07-22 14:43:47.641 - Thread: 1 -> Default Culture: en-US 2018-07-22 14:43:47.641 - Thread: 1 -> Default UI Culture: en-US 2018-07-22 14:43:47.641 - Thread: 1 -> IsAdmin: False 2018-07-22 14:43:47.643 - Thread: 1 -> MyConfig.Load() - START 2018-07-22 14:43:47.647 - Thread: 1 -> Path: C:\Users\Rina\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-22 14:43:47.733 - Thread: 1 -> GraphicsRenderer: DirectX 11 2018-07-22 14:43:47.733 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String] 2018-07-22 14:43:47.733 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData] 2018-07-22 14:43:47.733 - Thread: 1 -> Language: 0 2018-07-22 14:43:47.733 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-22 14:43:47.733 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object] 2018-07-22 14:43:47.733 - Thread: 1 -> FirstTimeRun: False 2018-07-22 14:43:47.734 - Thread: 1 -> NeedShowTutorialQuestion: False 2018-07-22 14:43:47.734 - Thread: 1 -> MinimalHud: False 2018-07-22 14:43:47.734 - Thread: 1 -> GameVolume: 0.5781565 2018-07-22 14:43:47.734 - Thread: 1 -> PostProcessingEnabled: False 2018-07-22 14:43:47.734 - Thread: 1 -> VoiceChatVolume: 0.4977215 2018-07-22 14:43:47.734 - Thread: 1 -> HudWarnings: True 2018-07-22 14:43:47.734 - Thread: 1 -> VoiceChat: False 2018-07-22 14:43:47.734 - Thread: 1 -> EnableMuteWhenNotInFocus: True 2018-07-22 14:43:47.734 - Thread: 1 -> EnableDynamicMusic: True 2018-07-22 14:43:47.734 - Thread: 1 -> ScreenshotSizeMultiplier: 1 2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderUseSymmetry: False 2018-07-22 14:43:47.734 - Thread: 1 -> MutedPlayers: 2018-07-22 14:43:47.734 - Thread: 1 -> DebugComponentsInfo: 2 2018-07-22 14:43:47.734 - Thread: 1 -> VideoAdapter: 0 2018-07-22 14:43:47.734 - Thread: 1 -> ScreenWidth: 1920 2018-07-22 14:43:47.734 - Thread: 1 -> ScreenHeight: 1080 2018-07-22 14:43:47.734 - Thread: 1 -> RefreshRate: 48000 2018-07-22 14:43:47.734 - Thread: 1 -> WindowMode: 2 2018-07-22 14:43:47.734 - Thread: 1 -> VerticalSync: False 2018-07-22 14:43:47.734 - Thread: 1 -> HardwareCursor: True 2018-07-22 14:43:47.734 - Thread: 1 -> RenderQuality: 3 2018-07-22 14:43:47.734 - Thread: 1 -> FieldOfView: 70.03552 2018-07-22 14:43:47.734 - Thread: 1 -> VegetationViewDistance: 100 2018-07-22 14:43:47.734 - Thread: 1 -> RenderInterpolation: True 2018-07-22 14:43:47.734 - Thread: 1 -> GrassDensity: 1 2018-07-22 14:43:47.734 - Thread: 1 -> LowMemSwitchToLow: 0 2018-07-22 14:43:47.734 - Thread: 1 -> TextureQuality: 1 2018-07-22 14:43:47.734 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True 2018-07-22 14:43:47.734 - Thread: 1 -> EnableReverb: False 2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderBuildingMode: 0 2018-07-22 14:43:47.734 - Thread: 1 -> ControlsHints: False 2018-07-22 14:43:47.734 - Thread: 1 -> RotationHints: True 2018-07-22 14:43:47.734 - Thread: 1 -> AnimatedRotation: True 2018-07-22 14:43:47.734 - Thread: 1 -> BuildingSizeHint: True 2018-07-22 14:43:47.734 - Thread: 1 -> ShowCrosshair: True 2018-07-22 14:43:47.734 - Thread: 1 -> DisableHeadbob: False 2018-07-22 14:43:47.734 - Thread: 1 -> CompressSaveGames: False 2018-07-22 14:43:47.734 - Thread: 1 -> ShowPlayerNamesOnHud: True 2018-07-22 14:43:47.734 - Thread: 1 -> ReleasingAltResetsCamera: True 2018-07-22 14:43:47.734 - Thread: 1 -> UiTransparency: 1 2018-07-22 14:43:47.734 - Thread: 1 -> UiBkTransparency: 1 2018-07-22 14:43:47.734 - Thread: 1 -> AmbientOcclusionEnabled: True 2018-07-22 14:43:47.734 - Thread: 1 -> FoliageDetails: 3 2018-07-22 14:43:47.734 - Thread: 1 -> DontSendVoicePlayers: 2018-07-22 14:43:47.734 - Thread: 1 -> NewsletterCurrentStatus: 3 2018-07-22 14:43:47.734 - Thread: 1 -> CaptureMouse: True 2018-07-22 14:43:47.734 - Thread: 1 -> FlaresIntensity: 0.9737675 2018-07-22 14:43:47.734 - Thread: 1 -> HUDBkTransparency: 1 2018-07-22 14:43:47.734 - Thread: 1 -> LastCheckedVersion: 1181106 2018-07-22 14:43:47.734 - Thread: 1 -> EnableDamageEffects: True 2018-07-22 14:43:47.734 - Thread: 1 -> GrassDrawDistance: 160 2018-07-22 14:43:47.734 - Thread: 1 -> AntialiasingMode: 1 2018-07-22 14:43:47.734 - Thread: 1 -> ShadowMapResolution: 1 2018-07-22 14:43:47.734 - Thread: 1 -> AnisotropicFiltering: 0 2018-07-22 14:43:47.734 - Thread: 1 -> ModelQuality: 1 2018-07-22 14:43:47.734 - Thread: 1 -> VoxelQuality: 1 2018-07-22 14:43:47.734 - Thread: 1 -> ShaderQuality: 1 2018-07-22 14:43:47.734 - Thread: 1 -> Music_Volume: 1 2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderAlignToDefault: False 2018-07-22 14:43:47.734 - Thread: 1 -> GDPRConsent: True 2018-07-22 14:43:47.734 - Thread: 1 -> GDPRConsentSent: True 2018-07-22 14:43:47.734 - Thread: 1 -> EnableDoppler: True 2018-07-22 14:43:47.734 - Thread: 1 -> FirstVTTimeRun: False 2018-07-22 14:43:47.735 - Thread: 1 -> MyConfig.Load() - END 2018-07-22 14:43:47.735 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified 2018-07-22 14:43:48.970 - Thread: 1 -> AdapterInfo = { 2018-07-22 14:43:48.971 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1 2018-07-22 14:43:48.971 - Thread: 1 -> Description = dev id: 5080, mem: 3186425856, shared mem: 8537208832, Luid: 70358, rev: 161, subsys id: 117968936, vendor id: 4318 2018-07-22 14:43:48.971 - Thread: 1 -> Driver version = 22.21.13.8205 2018-07-22 14:43:48.971 - Thread: 1 -> Driver date = 20170501000000.000000-000 2018-07-22 14:43:48.971 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-22 14:43:48.971 - Thread: 1 -> AftermathSupported = False 2018-07-22 14:43:48.971 - Thread: 1 -> Adapter id = 0 2018-07-22 14:43:48.971 - Thread: 1 -> Supported = True 2018-07-22 14:43:48.971 - Thread: 1 -> RAM = 3186425856 2018-07-22 14:43:48.971 - Thread: 1 -> Priority = 2 2018-07-22 14:43:48.971 - Thread: 1 -> Multithreaded rendering supported = True 2018-07-22 14:43:48.971 - Thread: 1 -> Output is attached = True 2018-07-22 14:43:48.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2018-07-22 14:43:48.971 - Thread: 1 -> Display modes = { 2018-07-22 14:43:48.972 - Thread: 1 -> DXGIOutput id = 0 2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@48Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@60.02042Hz 2018-07-22 14:43:48.972 - Thread: 1 -> 1024x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1920x1080@48Hz 2018-07-22 14:43:48.973 - Thread: 1 -> 1920x1080@60.02042Hz 2018-07-22 14:43:48.973 - Thread: 1 -> } 2018-07-22 14:43:48.973 - Thread: 1 -> } 2018-07-22 14:43:48.977 - Thread: 1 -> AdapterInfo = { 2018-07-22 14:43:48.978 - Thread: 1 -> Name = Intel(R) HD Graphics 530 2018-07-22 14:43:48.978 - Thread: 1 -> Description = dev id: 6427, mem: 134217728, shared mem: 8537208832, Luid: 69258, rev: 6, subsys id: 117968936, vendor id: 32902 2018-07-22 14:43:48.978 - Thread: 1 -> Driver version = 23.20.16.4973 2018-07-22 14:43:48.978 - Thread: 1 -> Driver date = 20180228000000.000000-000 2018-07-22 14:43:48.978 - Thread: 1 -> DriverUpdateNecessary = False 2018-07-22 14:43:48.978 - Thread: 1 -> AftermathSupported = False 2018-07-22 14:43:48.978 - Thread: 1 -> Adapter id = 1 2018-07-22 14:43:48.978 - Thread: 1 -> Supported = True 2018-07-22 14:43:48.978 - Thread: 1 -> RAM = 134217728 2018-07-22 14:43:48.978 - Thread: 1 -> Priority = 1 2018-07-22 14:43:48.978 - Thread: 1 -> Multithreaded rendering supported = False 2018-07-22 14:43:48.978 - Thread: 1 -> Output is attached = False 2018-07-22 14:43:48.978 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080} 2018-07-22 14:43:48.978 - Thread: 1 -> Display modes = { 2018-07-22 14:43:48.979 - Thread: 1 -> DXGIOutput id = 0 2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@48Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@48Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@60.02042Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@60.02042Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@48Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@48Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@60.02042Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@60.02042Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@48Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@48Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@60.02042Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@60.02042Hz 2018-07-22 14:43:48.979 - Thread: 1 -> 512x384@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@48Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@60.02042Hz 2018-07-22 14:43:48.980 - Thread: 1 -> 1920x1080@48Hz 2018-07-22 14:43:48.981 - Thread: 1 -> 1920x1080@60.02042Hz 2018-07-22 14:43:48.981 - Thread: 1 -> } 2018-07-22 14:43:48.981 - Thread: 1 -> } 2018-07-22 14:43:48.986 - Thread: 1 -> Steam.IsActive: True 2018-07-22 14:43:48.986 - Thread: 1 -> Steam.IsOnline: True 2018-07-22 14:43:48.986 - Thread: 1 -> Steam.OwnsGame: False 2018-07-22 14:43:48.986 - Thread: 1 -> Steam.UserId: 76561198202218498 2018-07-22 14:43:48.986 - Thread: 1 -> Steam.UserName: Rina 2018-07-22 14:43:48.986 - Thread: 1 -> Steam.Branch: default 2018-07-22 14:43:48.986 - Thread: 1 -> Build date: 2018-07-20 03:09 2018-07-22 14:43:48.986 - Thread: 1 -> Build version: 0.1.6775.27272 2018-07-22 14:43:49.068 - Thread: 1 -> MySandboxGame.Constructor() - START 2018-07-22 14:43:49.069 - Thread: 1 -> MyScreenManager() 2018-07-22 14:43:49.069 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64 2018-07-22 14:43:49.069 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content 2018-07-22 14:43:49.071 - Thread: 1 -> Found processor count: 8 2018-07-22 14:43:49.071 - Thread: 1 -> Using processor count: 8 2018-07-22 14:43:52.483 - Thread: 1 -> Preallocate - START 2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceBuildComponent - START 2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceBuildComponent - END 2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceWorldGenerator - START 2018-07-22 14:43:52.489 - Thread: 1 -> MySpaceWorldGenerator - END 2018-07-22 14:43:52.490 - Thread: 1 -> MyEntities - START 2018-07-22 14:43:52.525 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START 2018-07-22 14:43:52.551 - Thread: 8 -> 35b633ee9fa9d67b72438da0e42315578bf423d6 2018-07-22 14:43:52.554 - Thread: 1 -> MyEntities - END 2018-07-22 14:43:52.554 - Thread: 1 -> MyObjectBuilder_Base - START 2018-07-22 14:43:52.554 - Thread: 1 -> MyObjectBuilder_Base - END 2018-07-22 14:43:52.554 - Thread: 1 -> MyTransparentGeometry - START 2018-07-22 14:43:52.571 - Thread: 1 -> MyTransparentGeometry - END 2018-07-22 14:43:52.571 - Thread: 1 -> MyCubeGridDeformationTables - START 2018-07-22 14:43:52.604 - Thread: 1 -> MyCubeGridDeformationTables - END 2018-07-22 14:43:52.604 - Thread: 1 -> MyMath - START 2018-07-22 14:43:52.604 - Thread: 1 -> MyMath - END 2018-07-22 14:43:52.604 - Thread: 1 -> MySimpleObjectDraw - START 2018-07-22 14:43:52.607 - Thread: 1 -> MySimpleObjectDraw - END 2018-07-22 14:43:52.620 - Thread: 1 -> MyDefinitionManager - START 2018-07-22 14:43:52.620 - Thread: 1 -> MyDefinitionManager - END 2018-07-22 14:43:52.620 - Thread: 1 -> MyCubeGridDefinitions - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyCubeGridDefinitions - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyAIActionsParser - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyAIActionsParser - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerBase - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerBase - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerServerBase - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerServerBase - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyDedicatedServerBase - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyDedicatedServerBase - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerClientBase - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerClientBase - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerLobbyClient - START 2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerLobbyClient - END 2018-07-22 14:43:52.628 - Thread: 1 -> MyServerDebugCommands - START 2018-07-22 14:43:52.636 - Thread: 1 -> MyServerDebugCommands - END 2018-07-22 14:43:52.636 - Thread: 1 -> MyClientDebugCommands - START 2018-07-22 14:43:52.638 - Thread: 1 -> MyClientDebugCommands - END 2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerClient - START 2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerClient - END 2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerLobby - START 2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerLobby - END 2018-07-22 14:43:52.638 - Thread: 1 -> MyDedicatedServer - START 2018-07-22 14:43:52.638 - Thread: 1 -> MyDedicatedServer - END 2018-07-22 14:43:52.638 - Thread: 1 -> MyAiTargetManager - START 2018-07-22 14:43:52.638 - Thread: 1 -> MyAiTargetManager - END 2018-07-22 14:43:52.639 - Thread: 1 -> MyGuiScreenAdminMenu - START 2018-07-22 14:43:52.640 - Thread: 1 -> MyGuiScreenAdminMenu - END 2018-07-22 14:43:52.641 - Thread: 1 -> MyEntityComponentsDebugDraw - START 2018-07-22 14:43:52.641 - Thread: 1 -> MyEntityComponentsDebugDraw - END 2018-07-22 14:43:52.641 - Thread: 1 -> MyChatHistory - START 2018-07-22 14:43:52.641 - Thread: 1 -> MyChatHistory - END 2018-07-22 14:43:52.641 - Thread: 1 -> MySyncDestructions - START 2018-07-22 14:43:52.641 - Thread: 1 -> MySyncDestructions - END 2018-07-22 14:43:52.641 - Thread: 1 -> MyGuiIngameScriptsPage - START 2018-07-22 14:43:52.713 - Thread: 1 -> MyGuiIngameScriptsPage - END 2018-07-22 14:43:52.713 - Thread: 1 -> MyCommandCharacter - START 2018-07-22 14:43:52.719 - Thread: 1 -> MyCommandCharacter - END 2018-07-22 14:43:52.719 - Thread: 1 -> MyCommandConsole - START 2018-07-22 14:43:52.720 - Thread: 1 -> MyCommandConsole - END 2018-07-22 14:43:52.720 - Thread: 1 -> MyCommandEntity - START 2018-07-22 14:43:52.724 - Thread: 1 -> MyCommandEntity - END 2018-07-22 14:43:52.724 - Thread: 1 -> MySyncScenario - START 2018-07-22 14:43:52.724 - Thread: 1 -> MySyncScenario - END 2018-07-22 14:43:52.724 - Thread: 1 -> MySyncEntity - START 2018-07-22 14:43:52.724 - Thread: 1 -> MySyncEntity - END 2018-07-22 14:43:52.724 - Thread: 1 -> Preallocate - END 2018-07-22 14:43:52.748 - Thread: 1 -> MyCampaignManager.Constructor() - START 2018-07-22 14:43:52.952 - Thread: 1 -> MyCampaignManager.Constructor() - END 2018-07-22 14:43:52.952 - Thread: 1 -> MySandboxGame.Constructor() - END 2018-07-22 14:43:52.953 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START 2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll 2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319 2018-07-22 14:43:52.954 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END 2018-07-22 14:43:52.954 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START 2018-07-22 14:43:52.977 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Alienware 2018-07-22 14:43:52.977 - Thread: 1 -> Win32_ComputerSystem.Model: Alienware 15 R2 2018-07-22 14:43:52.977 - Thread: 1 -> Virtualized: False 2018-07-22 14:43:52.984 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz 2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,074,417,664 bytes 2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes 2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,054,794,752 bytes 2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,978,510,336 bytes 2018-07-22 14:43:52.993 - Thread: 1 -> Drive C: | Capacity: 242,322,841,600 bytes | Free space: 34,643,718,144 bytes 2018-07-22 14:43:52.993 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 995,684,884,480 bytes 2018-07-22 14:43:52.994 - Thread: 1 -> Drive E: | Capacity: 844,099,584 bytes | Free space: 316,977,152 bytes 2018-07-22 14:43:52.994 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END 2018-07-22 14:43:52.994 - Thread: 1 -> MySandboxGame.Initialize() - START 2018-07-22 14:43:53.146 - Thread: 1 -> MyGuiGameControlsHelpers() 2018-07-22 14:43:53.514 - Thread: 8 -> Loading scenarios 2018-07-22 14:43:53.534 - Thread: 1 -> Havok: Physics.Init 2018-07-22 14:43:53.534 - Thread: 1 -> Havok: Version: Release(0), 1800, [S] 2018-07-22 14:43:53.548 - Thread: 1 -> HkGameName: SpaceEngineers Release 2018-07-22 14:43:53.562 - Thread: 1 -> MySandboxGame.LoadData() - START 2018-07-22 14:43:53.563 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-22 14:43:53.619 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END 2018-07-22 14:43:54.186 - Thread: 1 -> Loading sound definitions 2018-07-22 14:43:54.251 - Thread: 1 -> Loading shadow textures definitions 2018-07-22 14:43:54.251 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-22 14:43:54.252 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-22 14:43:54.265 - Thread: 1 -> MyAudio.LoadData - START 2018-07-22 14:43:54.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000 2018-07-22 14:43:56.124 - Thread: 1 -> MyAudio.LoadData - END 2018-07-22 14:43:56.133 - Thread: 1 -> MyGuiManager() 2018-07-22 14:43:56.382 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-22 14:43:59.806 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - START 2018-07-22 14:44:05.336 - Thread: 1 -> MyGuiManager.LoadContent() - START 2018-07-22 14:44:05.338 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-22 14:44:05.338 - Thread: 1 -> MyGuiManager.LoadContent() - END 2018-07-22 14:44:05.659 - Thread: 1 -> MySandboxGame.LoadData() - END 2018-07-22 14:44:07.631 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - END 2018-07-22 14:44:07.777 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START 2018-07-22 14:44:07.777 - Thread: 1 -> MySandboxGame.Initialize() - END 2018-07-22 14:44:07.839 - Thread: 1 -> Timer Frequency: 2531252 2018-07-22 14:44:07.839 - Thread: 1 -> Ticks per frame: 42188 2018-07-22 14:44:11.074 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1) 2018-07-22 14:44:11.075 - Thread: 1 -> Flares Intensity: 0.9737675 2018-07-22 14:44:11.075 - Thread: 1 -> Field of view: 1.22235 2018-07-22 14:44:11.075 - Thread: 1 -> PostProcessingEnabled: False 2018-07-22 14:44:11.075 - Thread: 1 -> Render.GrassDensityFactor: 1 2018-07-22 14:44:11.075 - Thread: 1 -> Render.GrassDrawDistance: 160 2018-07-22 14:44:11.075 - Thread: 1 -> Render.AntialiasingMode: FXAA 2018-07-22 14:44:11.075 - Thread: 1 -> Render.ShadowQuality: MEDIUM 2018-07-22 14:44:11.076 - Thread: 1 -> Render.AmbientOcclusionEnabled: True 2018-07-22 14:44:11.076 - Thread: 1 -> Render.TextureQuality: MEDIUM 2018-07-22 14:44:11.076 - Thread: 1 -> Render.AnisotropicFiltering: NONE 2018-07-22 14:44:11.076 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL 2018-07-22 14:44:11.076 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL 2018-07-22 14:44:11.076 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL 2018-07-22 14:44:11.190 - Thread: 1 -> Analytics helper process start reported 2018-07-22 14:44:14.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:44:14.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:44:15.167 - Thread: 1 -> LoadSession() - Start 2018-07-22 14:44:15.167 - Thread: 1 -> C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World 2018-07-22 14:44:15.632 - Thread: 1 -> LoadSession() - End 2018-07-22 14:44:15.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:44:15.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:44:15.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:44:15.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:44:15.639 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START 2018-07-22 14:44:15.640 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END 2018-07-22 14:44:15.856 - Thread: 1 -> RunLoadingAction - START 2018-07-22 14:44:15.856 - Thread: 1 -> Loading session: C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World 2018-07-22 14:44:17.863 - Thread: 1 -> GC Memory: 268,751,192 B 2018-07-22 14:44:17.880 - Thread: 1 -> Process Memory: 1,036,259,328 B 2018-07-22 14:44:17.880 - Thread: 1 -> Experimental mode: Yes 2018-07-22 14:44:17.880 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableOxygenPressurization, ExperimentalTurnedOnInConfiguration 2018-07-22 14:44:18.961 - Thread: 1 -> MyScriptManager.LoadData() - START 2018-07-22 14:44:18.970 - Thread: 1 -> MyScriptManager.LoadData() - END 2018-07-22 14:44:18.970 - Thread: 1 -> MyDefinitionManager.LoadData() - START 2018-07-22 14:44:25.939 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START 2018-07-22 14:44:25.942 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6 2018-07-22 14:44:26.191 - Thread: 1 -> Loading scenarios 2018-07-22 14:44:26.191 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END 2018-07-22 14:44:26.192 - Thread: 1 -> List of used mods (0) - START 2018-07-22 14:44:26.193 - Thread: 1 -> List of used mods - END 2018-07-22 14:44:26.202 - Thread: 1 -> Loading behaviors 2018-07-22 14:44:26.203 - Thread: 1 -> Loading ammo magazines 2018-07-22 14:44:26.203 - Thread: 1 -> Loading ammo definitions 2018-07-22 14:44:26.204 - Thread: 1 -> Loading animations 2018-07-22 14:44:26.204 - Thread: 1 -> Loading animations 2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions 2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions 2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions 2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions 2018-07-22 14:44:26.206 - Thread: 1 -> Loading sound definitions 2018-07-22 14:44:26.206 - Thread: 1 -> Loading category classes 2018-07-22 14:44:26.206 - Thread: 1 -> Loading blueprint classes 2018-07-22 14:44:26.206 - Thread: 1 -> Loading blueprint class entries 2018-07-22 14:44:26.207 - Thread: 1 -> Loading blueprints 2018-07-22 14:44:26.207 - Thread: 1 -> Loading agent definitions 2018-07-22 14:44:26.208 - Thread: 1 -> Loading character definitions 2018-07-22 14:44:26.218 - Thread: 1 -> Loading character definitions 2018-07-22 14:44:26.218 - Thread: 1 -> Loading components 2018-07-22 14:44:26.218 - Thread: 1 -> Loading configuration 2018-07-22 14:44:26.218 - Thread: 1 -> Loading container types 2018-07-22 14:44:26.219 - Thread: 1 -> Loading block positions 2018-07-22 14:44:26.224 - Thread: 1 -> Loading curve definitions 2018-07-22 14:44:26.226 - Thread: 1 -> Loading debris 2018-07-22 14:44:26.226 - Thread: 1 -> Loading environment items entries 2018-07-22 14:44:26.226 - Thread: 1 -> Loading decal global definitions 2018-07-22 14:44:26.226 - Thread: 1 -> Loading decal definitions 2018-07-22 14:44:26.228 - Thread: 1 -> Loading drone behaviors 2018-07-22 14:44:26.228 - Thread: 1 -> Loading edges 2018-07-22 14:44:26.228 - Thread: 1 -> Loading emissive color definitions 2018-07-22 14:44:26.234 - Thread: 1 -> Loading emissive color default states 2018-07-22 14:44:26.234 - Thread: 1 -> Loading entity components 2018-07-22 14:44:26.238 - Thread: 1 -> Loading component containers 2018-07-22 14:44:26.250 - Thread: 1 -> Loading environment items entries 2018-07-22 14:44:26.250 - Thread: 1 -> Loading factions 2018-07-22 14:44:26.250 - Thread: 1 -> Loading flare definitions 2018-07-22 14:44:26.261 - Thread: 1 -> Loading gas property definitions 2018-07-22 14:44:26.261 - Thread: 1 -> Loading event definitions 2018-07-22 14:44:26.262 - Thread: 1 -> Loading physical items 2018-07-22 14:44:26.312 - Thread: 1 -> Loading LCD texture categories 2018-07-22 14:44:26.312 - Thread: 1 -> Loading physical items 2018-07-22 14:44:26.313 - Thread: 1 -> Loading physical material properties 2018-07-22 14:44:26.314 - Thread: 1 -> Loading pirate antennas 2018-07-22 14:44:26.315 - Thread: 1 -> Loading resource distribution groups 2018-07-22 14:44:26.315 - Thread: 1 -> Loading shadow textures definitions 2018-07-22 14:44:26.315 - Thread: 1 -> Loading ship sound groups 2018-07-22 14:44:26.333 - Thread: 1 -> Loading ship sound groups 2018-07-22 14:44:26.334 - Thread: 1 -> Loading sound categories 2018-07-22 14:44:26.334 - Thread: 1 -> Loading stat definitions 2018-07-22 14:44:26.335 - Thread: 1 -> Loading grid creators 2018-07-22 14:44:26.335 - Thread: 1 -> Loading transparent material properties 2018-07-22 14:44:26.336 - Thread: 1 -> Loading voxel map storage definitions 2018-07-22 14:44:26.337 - Thread: 1 -> Loading voxel material definitions 2018-07-22 14:44:26.337 - Thread: 1 -> Loading voxel material definitions 2018-07-22 14:44:26.338 - Thread: 1 -> Audio effects definitions 2018-07-22 14:44:26.340 - Thread: 1 -> Loading environment items definitions 2018-07-22 14:44:26.341 - Thread: 1 -> Loading environment items definitions 2018-07-22 14:44:26.342 - Thread: 1 -> Loading physical material properties 2018-07-22 14:44:26.351 - Thread: 1 -> Loading particle effect definitions 2018-07-22 14:44:26.447 - Thread: 1 -> Loading particle effect definitions 2018-07-22 14:44:26.504 - Thread: 1 -> Loading environment item definitions 2018-07-22 14:44:26.505 - Thread: 1 -> Loading weapon definitions 2018-07-22 14:44:26.507 - Thread: 1 -> Loading cube blocks 2018-07-22 14:44:26.582 - Thread: 1 -> Created block definitions 2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc 2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc 2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc 2018-07-22 14:44:26.602 - 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Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\PZK_Coockie_monster_hull.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raefftech_Base_Ship_(outdated).sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Outpost_mk.1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raiding_Station_-_Scourge.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RAVEN.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Raven_MkII.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Renaissance.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\RespawnShip.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SF-45.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small Ship 5418.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Grid_1642.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Small_Ship_5727.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Space_Mine_mk.1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc 2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc 2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc 2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc 2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc 2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc 2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc 2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc 2018-07-22 14:44:26.608 - Thread: 1 -> Loading drop containers 2018-07-22 14:44:26.609 - Thread: 1 -> Loading respawn ships 2018-07-22 14:44:26.609 - Thread: 1 -> Loading spawn groups 2018-07-22 14:44:26.612 - Thread: 1 -> Loading wheel speeds 2018-07-22 14:44:26.627 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-22 14:44:26.635 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-22 14:44:26.635 - Thread: 1 -> MyAudio.LoadData - START 2018-07-22 14:44:26.657 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000 2018-07-22 14:44:26.778 - Thread: 1 -> MyAudio.LoadData - END 2018-07-22 14:44:26.811 - Thread: 1 -> MyDefinitionManager.LoadData() - END 2018-07-22 14:44:26.813 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-22 14:44:26.827 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6775.27261, Culture=neutral, PublicKeyToken=null 2018-07-22 14:44:26.828 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-22 14:44:26.829 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null 2018-07-22 14:44:26.839 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null 2018-07-22 14:44:27.079 - Thread: 33 -> External debugger: listening... 2018-07-22 14:44:27.080 - Thread: 1 -> MyTransparentGeometry.LoadData - START 2018-07-22 14:44:27.110 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25 2018-07-22 14:44:28.104 - Thread: 1 -> MyLights.LoadData() - START 2018-07-22 14:44:28.106 - Thread: 1 -> MyLights.LoadData() - END 2018-07-22 14:44:28.106 - Thread: 1 -> MyExplosions.LoadData() - START 2018-07-22 14:44:28.114 - Thread: 1 -> MyExplosions.LoadData() - END 2018-07-22 14:44:28.114 - Thread: 1 -> MyMissiles.LoadContent() - START 2018-07-22 14:44:28.115 - Thread: 1 -> MyMissiles.LoadContent() - END 2018-07-22 14:44:28.118 - Thread: 1 -> Pre-loading neutral ship spawn groups... 2018-07-22 14:44:28.118 - Thread: 1 -> End pre-loading neutral ship spawn groups. 2018-07-22 14:44:28.167 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent 2018-07-22 14:44:28.222 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False 2018-07-22 14:44:28.222 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False 2018-07-22 14:44:28.222 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False 2018-07-22 14:44:28.222 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False 2018-07-22 14:44:28.222 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False 2018-07-22 14:44:28.222 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Mars-1323953731d120000.vx2' 2018-07-22 14:44:28.222 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Titan-813248659d19000.vx2' 2018-07-22 14:44:28.222 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\EarthLike-1490369077d120000.vx2' 2018-07-22 14:44:28.222 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Moon-1321135827d19000.vx2' 2018-07-22 14:44:28.222 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Alien-1494130250d120000.vx2' 2018-07-22 14:44:30.008 - Thread: 16 -> Info: Planet generator name: Mars 2018-07-22 14:44:30.032 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Mars-1323953731d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1500000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.9 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.9 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Mars Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-22 14:44:30.118 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2018-07-22 14:44:30.189 - Thread: 15 -> Info: Planet generator name: Titan 2018-07-22 14:44:30.190 - Thread: 15 -> Info: Planet init values: Planet init arguments: Storage name: Titan-813248659d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:20000 Y:210000 Z:5780000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Titan Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-22 14:44:30.205 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used ! 2018-07-22 14:44:30.373 - Thread: 18 -> Info: Planet generator name: Moon 2018-07-22 14:44:30.373 - Thread: 18 -> Info: Planet init values: Planet init arguments: Storage name: Moon-1321135827d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:120000 Z:-130000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: False AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon HasAtmosphere = False CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.03] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Moon Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-22 14:44:30.694 - Thread: 1 -> Info: Planet generator name: EarthLike 2018-07-22 14:44:30.694 - Thread: 1 -> Info: Planet init values: Planet init arguments: Storage name: EarthLike-1490369077d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:-131072 Y:-131072 Z:-131072} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = EarthLike Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-22 14:44:30.801 - Thread: 17 -> Info: Planet generator name: Alien 2018-07-22 14:44:30.801 - Thread: 17 -> Info: Planet init values: Planet init arguments: Storage name: Alien-1494130250d120000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:0 Y:0 Z:5600000} Radius: 0 AtmosphereRadius: 105000 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 1.1 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.01, 0.12] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 1.1 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Alien Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-22 14:44:32.138 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False 2018-07-22 14:44:32.138 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Europa-374791280d19000.vx2' 2018-07-22 14:44:34.458 - Thread: 16 -> Info: Planet generator name: Europa 2018-07-22 14:44:34.458 - Thread: 16 -> Info: Planet init values: Planet init arguments: Storage name: Europa-374791280d19000 Storage: Sandbox.Engine.Voxels.MyOctreeStorage PositionMinCorner: {X:900000 Y:0 Z:1600000} Radius: 0 AtmosphereRadius: 16625 MaxRadius: 0 MinRadius: 0 HasAtmosphere: True AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475} GravityFalloff: 7 MarkAreaEmpty: True AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings SurfaceGravity: 0.25 AddGps: False SpherizeWithDistance: True Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa EnvironmentId = EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa HasAtmosphere = True CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings] PlanetMaps = VRage.Game.MyPlanetMaps HillParams = Range[-0.03, 0.06] MaterialsMaxDepth = Range[4000, 4000] MaterialsMinDepth = Range[20, 20] OreMappings = VRage.Game.MyPlanetOreMapping[] GravityFalloffPower = 7 MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[] DistortionTable = VRage.Game.MyPlanetDistortionDefinition[] DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[] MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory] MaterialGroups = VRage.Game.MyPlanetMaterialGroup[] MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]] SurfaceGravity = 0.25 AtmosphereHeight = 0 SectorDensity = 0.0017 Atmosphere = VRage.Game.MyPlanetAtmosphere AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings FolderName = Europa Detail = VRage.Game.MyPlanetSurfaceDetail AnimalSpawnInfo = NightAnimalSpawnInfo = EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa DisplayNameEnum = DescriptionEnum = DisplayNameString = DescriptionString = Icons = Enabled = True Public = True AvailableInSurvival = True Context = VRage.Game.MyModContext DisplayNameText = DescriptionText = UserCreated: False InitializeComponents: False 2018-07-22 14:44:38.799 - Thread: 1 -> Clusters reordered 2018-07-22 14:44:39.149 - Thread: 1 -> Checkpoint.CameraAttachedTo: 120741113550323586 2018-07-22 14:44:39.160 - Thread: 1 -> MySession.Static.LogSettings - START 2018-07-22 14:44:39.161 - Thread: 1 -> Name = Test World 2018-07-22 14:44:39.161 - Thread: 1 -> Description = A world to test things I make in Build World 2018-07-22 14:44:39.161 - Thread: 1 -> GameDateTime = 01/01/2081 00:39:02 2018-07-22 14:44:39.161 - Thread: 1 -> Password = 2018-07-22 14:44:39.161 - Thread: 1 -> CurrentPath = C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World 2018-07-22 14:44:39.161 - Thread: 1 -> WorkshopId = 2018-07-22 14:44:39.161 - Thread: 1 -> CameraController = MyCockpit {1ACF5672EF3BF82} Fighter Cockpit 3 2018-07-22 14:44:39.161 - Thread: 1 -> ThumbPath = C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\thumb.jpg 2018-07-22 14:44:39.161 - Thread: 1 -> Settings: 2018-07-22 14:44:39.162 - Thread: 1 -> GameMode = Creative 2018-07-22 14:44:39.162 - Thread: 1 -> MaxPlayers = 4 2018-07-22 14:44:39.163 - Thread: 1 -> OnlineMode = OFFLINE 2018-07-22 14:44:39.163 - Thread: 1 -> AutoHealing = True 2018-07-22 14:44:39.163 - Thread: 1 -> WeaponsEnabled = True 2018-07-22 14:44:39.163 - Thread: 1 -> ThrusterDamage = True 2018-07-22 14:44:39.163 - Thread: 1 -> EnableSpectator = False 2018-07-22 14:44:39.163 - Thread: 1 -> EnableCopyPaste = True 2018-07-22 14:44:39.163 - Thread: 1 -> MaxFloatingObjects = 56 2018-07-22 14:44:39.163 - Thread: 1 -> MaxGridSize = 50000 2018-07-22 14:44:39.163 - Thread: 1 -> MaxBlocksPerPlayer = 100000 2018-07-22 14:44:39.163 - Thread: 1 -> CargoShipsEnabled = False 2018-07-22 14:44:39.163 - Thread: 1 -> EnvironmentHostility = SAFE 2018-07-22 14:44:39.163 - Thread: 1 -> ShowPlayerNamesOnHud = True 2018-07-22 14:44:39.163 - Thread: 1 -> InventorySizeMultiplier = 10 2018-07-22 14:44:39.163 - Thread: 1 -> RefinerySpeedMultiplier = 3 2018-07-22 14:44:39.163 - Thread: 1 -> AssemblerSpeedMultiplier = 3 2018-07-22 14:44:39.163 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3 2018-07-22 14:44:39.163 - Thread: 1 -> WelderSpeedMultiplier = 2 2018-07-22 14:44:39.163 - Thread: 1 -> GrinderSpeedMultiplier = 2 2018-07-22 14:44:39.163 - Thread: 1 -> ClientCanSave = False 2018-07-22 14:44:39.163 - Thread: 1 -> HackSpeedMultiplier = 0.33 2018-07-22 14:44:39.163 - Thread: 1 -> PermanentDeath = False 2018-07-22 14:44:39.163 - Thread: 1 -> DestructibleBlocks = True 2018-07-22 14:44:39.163 - Thread: 1 -> EnableScripts = False 2018-07-22 14:44:39.163 - Thread: 1 -> AutoSaveInMinutes = 5 2018-07-22 14:44:39.163 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5 2018-07-22 14:44:39.163 - Thread: 1 -> ProceduralDensity = 0.25 2018-07-22 14:44:39.163 - Thread: 1 -> ProceduralSeed = 0 2018-07-22 14:44:39.163 - Thread: 1 -> DestructibleBlocks = True 2018-07-22 14:44:39.163 - Thread: 1 -> EnableIngameScripts = False 2018-07-22 14:44:39.163 - Thread: 1 -> ViewDistance = 15000 2018-07-22 14:44:39.163 - Thread: 1 -> Voxel destruction = True 2018-07-22 14:44:39.163 - Thread: 1 -> EnableStructuralSimulation = False 2018-07-22 14:44:39.163 - Thread: 1 -> MaxActiveFracturePieces = 50 2018-07-22 14:44:39.163 - Thread: 1 -> EnableContainerDrops = True 2018-07-22 14:44:39.163 - Thread: 1 -> MinDropContainerRespawnTime = 5 2018-07-22 14:44:39.163 - Thread: 1 -> MaxDropContainerRespawnTime = 20 2018-07-22 14:44:39.163 - Thread: 1 -> EnableTurretsFriendlyFire = False 2018-07-22 14:44:39.163 - Thread: 1 -> EnableSubgridDamage = False 2018-07-22 14:44:39.163 - Thread: 1 -> SyncDistance = 3000 2018-07-22 14:44:39.163 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY 2018-07-22 14:44:39.163 - Thread: 1 -> ExperimentalMode = True 2018-07-22 14:44:39.163 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableOxygenPressurization 2018-07-22 14:44:39.163 - Thread: 1 -> MySession.Static.LogSettings - END 2018-07-22 14:44:39.258 - Thread: 1 -> Session loaded 2018-07-22 14:44:39.258 - Thread: 1 -> RunLoadingAction - END 2018-07-22 14:44:39.258 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START 2018-07-22 14:44:39.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END 2018-07-22 14:44:39.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START 2018-07-22 14:44:39.909 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END 2018-07-22 14:44:39.909 - Thread: 1 -> Updating continues. 2018-07-22 14:44:40.001 - Thread: 1 -> GC Memory: 2,002,940,656 B 2018-07-22 14:44:50.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:44:50.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:44:59.319 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-07-22 14:44:59.480 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2' 2018-07-22 14:45:10.011 - Thread: 1 -> GC Memory: 2,954,684,168 B 2018-07-22 14:45:37.950 - Thread: 23 -> Used namespaces in scripts: 2018-07-22 14:45:37.967 - Thread: 1 -> Exiting.. 2018-07-22 14:45:37.978 - Thread: 1 -> Used namespaces in scripts: 2018-07-22 14:45:37.978 - Thread: 1 -> MySession::Unload START 2018-07-22 14:45:37.979 - Thread: 1 -> AutoSaveInMinutes: 5 2018-07-22 14:45:37.979 - Thread: 1 -> MySandboxGame.IsDedicated: False 2018-07-22 14:45:37.979 - Thread: 1 -> IsServer: True 2018-07-22 14:45:37.984 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-22 14:45:37.999 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-22 14:45:37.999 - Thread: 1 -> MyAudio.LoadData - START 2018-07-22 14:45:38.031 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000 2018-07-22 14:45:38.335 - Thread: 1 -> MyAudio.LoadData - END 2018-07-22 14:45:38.343 - Thread: 1 -> MyConfig.Save() - START 2018-07-22 14:45:38.344 - Thread: 1 -> Path: C:\Users\Rina\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg 2018-07-22 14:45:38.467 - Thread: 1 -> MyConfig.Save() - END 2018-07-22 14:45:40.303 - Thread: 1 -> Unloading Procedural World Generator 2018-07-22 14:45:40.374 - Thread: 1 -> Network readers disposed 2018-07-22 14:45:40.375 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-22 14:45:40.635 - Thread: 1 -> Loading sound definitions 2018-07-22 14:45:41.457 - Thread: 1 -> Loading shadow textures definitions 2018-07-22 14:45:41.457 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets' 2018-07-22 14:45:41.457 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-22 14:45:42.547 - Thread: 1 -> MySession::Unload END 2018-07-22 14:45:42.551 - Thread: 1 -> MySandboxGame.UnloadData() - START 2018-07-22 14:45:42.556 - Thread: 1 -> MyAudio.UnloadData - START 2018-07-22 14:45:42.562 - Thread: 1 -> MyAudio.UnloadData - END 2018-07-22 14:45:42.562 - Thread: 1 -> MySandboxGame.UnloadData() - END 2018-07-22 14:45:42.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START 2018-07-22 14:45:42.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:45:42.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:45:42.888 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END 2018-07-22 14:45:42.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:45:42.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:45:42.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START 2018-07-22 14:45:42.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END 2018-07-22 14:45:43.229 - Thread: 33 -> External debugger: interrupted. 2018-07-22 14:45:43.231 - Thread: 1 -> Steam closed 2018-07-22 14:45:43.271 - Thread: 1 -> Log Closed

Comments (3)

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1

Seems fine here (v01.187.101)... but I'm also not seeing the "create group" button from step 2.

They might've fixed it or your ~ is a slightly different character.

Try to replicate it again, if it still does it then try to find out the char code of your ~ ... something like: unicodelookup.com - I dunno xD

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2

Just a suggestion, you can attach the log file, instead of pasting the entire contents in the message. :-)

It keeps the topic readable.

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1

Hello, Engineers!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department