Soft lock in terminal
Outdated
(I was unable to post this in glitches so I posted it here)
I just found a space engineers glitch:
Step 1: Select multiple things inside the terminal
Step 2: Click the "create group"
Step 3: Type "~" and the game will soft lock.
This will make your pointer look like the OS default, and no controls or buttons will work.
I found this by accident trying to make a group.
Log:
2018-07-22 14:43:46.484 - Thread: 1 -> Log Started
2018-07-22 14:43:46.484 - Thread: 1 -> Timezone (local - UTC): -4h
2018-07-22 14:43:46.485 - Thread: 1 -> App Version: 01_187_088
2018-07-22 14:43:46.485 - Thread: 1 -> Steam build: Always true
2018-07-22 14:43:46.485 - Thread: 1 -> Is official: True [NO][IS][NAMP]
2018-07-22 14:43:46.485 - Thread: 1 -> Environment.ProcessorCount: 8
2018-07-22 14:43:46.577 - Thread: 1 -> Environment.OSVersion: Microsoft Windows 10 Home (Microsoft Windows NT 10.0.17134.0)
2018-07-22 14:43:46.577 - Thread: 1 -> Environment.CommandLine: "C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\SpaceEngineers.exe"
2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Is64BitProcess: True
2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Is64BitOperatingSystem: True
2018-07-22 14:43:46.577 - Thread: 1 -> Environment.Version: 4.6.2 or later (461808)
2018-07-22 14:43:46.577 - Thread: 1 -> Environment.CurrentDirectory: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2018-07-22 14:43:47.641 - Thread: 1 -> CPU Info: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
2018-07-22 14:43:47.641 - Thread: 1 -> IntPtr.Size: 8
2018-07-22 14:43:47.641 - Thread: 1 -> Default Culture: en-US
2018-07-22 14:43:47.641 - Thread: 1 -> Default UI Culture: en-US
2018-07-22 14:43:47.641 - Thread: 1 -> IsAdmin: False
2018-07-22 14:43:47.643 - Thread: 1 -> MyConfig.Load() - START
2018-07-22 14:43:47.647 - Thread: 1 -> Path: C:\Users\Rina\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2018-07-22 14:43:47.733 - Thread: 1 -> GraphicsRenderer: DirectX 11
2018-07-22 14:43:47.733 - Thread: 1 -> TutorialsFinished: System.Collections.Generic.List`1[System.String]
2018-07-22 14:43:47.733 - Thread: 1 -> DebugInputs: VRage.Serialization.SerializableDictionary`2[System.String,Sandbox.Engine.Utils.MyConfig+MyDebugInputData]
2018-07-22 14:43:47.733 - Thread: 1 -> Language: 0
2018-07-22 14:43:47.733 - Thread: 1 -> ControlsGeneral: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2018-07-22 14:43:47.733 - Thread: 1 -> ControlsButtons: VRage.Serialization.SerializableDictionary`2[System.String,System.Object]
2018-07-22 14:43:47.733 - Thread: 1 -> FirstTimeRun: False
2018-07-22 14:43:47.734 - Thread: 1 -> NeedShowTutorialQuestion: False
2018-07-22 14:43:47.734 - Thread: 1 -> MinimalHud: False
2018-07-22 14:43:47.734 - Thread: 1 -> GameVolume: 0.5781565
2018-07-22 14:43:47.734 - Thread: 1 -> PostProcessingEnabled: False
2018-07-22 14:43:47.734 - Thread: 1 -> VoiceChatVolume: 0.4977215
2018-07-22 14:43:47.734 - Thread: 1 -> HudWarnings: True
2018-07-22 14:43:47.734 - Thread: 1 -> VoiceChat: False
2018-07-22 14:43:47.734 - Thread: 1 -> EnableMuteWhenNotInFocus: True
2018-07-22 14:43:47.734 - Thread: 1 -> EnableDynamicMusic: True
2018-07-22 14:43:47.734 - Thread: 1 -> ScreenshotSizeMultiplier: 1
2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderUseSymmetry: False
2018-07-22 14:43:47.734 - Thread: 1 -> MutedPlayers:
2018-07-22 14:43:47.734 - Thread: 1 -> DebugComponentsInfo: 2
2018-07-22 14:43:47.734 - Thread: 1 -> VideoAdapter: 0
2018-07-22 14:43:47.734 - Thread: 1 -> ScreenWidth: 1920
2018-07-22 14:43:47.734 - Thread: 1 -> ScreenHeight: 1080
2018-07-22 14:43:47.734 - Thread: 1 -> RefreshRate: 48000
2018-07-22 14:43:47.734 - Thread: 1 -> WindowMode: 2
2018-07-22 14:43:47.734 - Thread: 1 -> VerticalSync: False
2018-07-22 14:43:47.734 - Thread: 1 -> HardwareCursor: True
2018-07-22 14:43:47.734 - Thread: 1 -> RenderQuality: 3
2018-07-22 14:43:47.734 - Thread: 1 -> FieldOfView: 70.03552
2018-07-22 14:43:47.734 - Thread: 1 -> VegetationViewDistance: 100
2018-07-22 14:43:47.734 - Thread: 1 -> RenderInterpolation: True
2018-07-22 14:43:47.734 - Thread: 1 -> GrassDensity: 1
2018-07-22 14:43:47.734 - Thread: 1 -> LowMemSwitchToLow: 0
2018-07-22 14:43:47.734 - Thread: 1 -> TextureQuality: 1
2018-07-22 14:43:47.734 - Thread: 1 -> ShipSoundsAreBasedOnSpeed: True
2018-07-22 14:43:47.734 - Thread: 1 -> EnableReverb: False
2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderBuildingMode: 0
2018-07-22 14:43:47.734 - Thread: 1 -> ControlsHints: False
2018-07-22 14:43:47.734 - Thread: 1 -> RotationHints: True
2018-07-22 14:43:47.734 - Thread: 1 -> AnimatedRotation: True
2018-07-22 14:43:47.734 - Thread: 1 -> BuildingSizeHint: True
2018-07-22 14:43:47.734 - Thread: 1 -> ShowCrosshair: True
2018-07-22 14:43:47.734 - Thread: 1 -> DisableHeadbob: False
2018-07-22 14:43:47.734 - Thread: 1 -> CompressSaveGames: False
2018-07-22 14:43:47.734 - Thread: 1 -> ShowPlayerNamesOnHud: True
2018-07-22 14:43:47.734 - Thread: 1 -> ReleasingAltResetsCamera: True
2018-07-22 14:43:47.734 - Thread: 1 -> UiTransparency: 1
2018-07-22 14:43:47.734 - Thread: 1 -> UiBkTransparency: 1
2018-07-22 14:43:47.734 - Thread: 1 -> AmbientOcclusionEnabled: True
2018-07-22 14:43:47.734 - Thread: 1 -> FoliageDetails: 3
2018-07-22 14:43:47.734 - Thread: 1 -> DontSendVoicePlayers:
2018-07-22 14:43:47.734 - Thread: 1 -> NewsletterCurrentStatus: 3
2018-07-22 14:43:47.734 - Thread: 1 -> CaptureMouse: True
2018-07-22 14:43:47.734 - Thread: 1 -> FlaresIntensity: 0.9737675
2018-07-22 14:43:47.734 - Thread: 1 -> HUDBkTransparency: 1
2018-07-22 14:43:47.734 - Thread: 1 -> LastCheckedVersion: 1181106
2018-07-22 14:43:47.734 - Thread: 1 -> EnableDamageEffects: True
2018-07-22 14:43:47.734 - Thread: 1 -> GrassDrawDistance: 160
2018-07-22 14:43:47.734 - Thread: 1 -> AntialiasingMode: 1
2018-07-22 14:43:47.734 - Thread: 1 -> ShadowMapResolution: 1
2018-07-22 14:43:47.734 - Thread: 1 -> AnisotropicFiltering: 0
2018-07-22 14:43:47.734 - Thread: 1 -> ModelQuality: 1
2018-07-22 14:43:47.734 - Thread: 1 -> VoxelQuality: 1
2018-07-22 14:43:47.734 - Thread: 1 -> ShaderQuality: 1
2018-07-22 14:43:47.734 - Thread: 1 -> Music_Volume: 1
2018-07-22 14:43:47.734 - Thread: 1 -> CubeBuilderAlignToDefault: False
2018-07-22 14:43:47.734 - Thread: 1 -> GDPRConsent: True
2018-07-22 14:43:47.734 - Thread: 1 -> GDPRConsentSent: True
2018-07-22 14:43:47.734 - Thread: 1 -> EnableDoppler: True
2018-07-22 14:43:47.734 - Thread: 1 -> FirstVTTimeRun: False
2018-07-22 14:43:47.735 - Thread: 1 -> MyConfig.Load() - END
2018-07-22 14:43:47.735 - Thread: 1 -> Checksum file is missing, game will run as usual but file integrity won't be verified
2018-07-22 14:43:48.970 - Thread: 1 -> AdapterInfo = {
2018-07-22 14:43:48.971 - Thread: 1 -> Name = NVIDIA GeForce GTX 970M + DISPLAY1
2018-07-22 14:43:48.971 - Thread: 1 -> Description = dev id: 5080, mem: 3186425856, shared mem: 8537208832, Luid: 70358, rev: 161, subsys id: 117968936, vendor id: 4318
2018-07-22 14:43:48.971 - Thread: 1 -> Driver version = 22.21.13.8205
2018-07-22 14:43:48.971 - Thread: 1 -> Driver date = 20170501000000.000000-000
2018-07-22 14:43:48.971 - Thread: 1 -> DriverUpdateNecessary = False
2018-07-22 14:43:48.971 - Thread: 1 -> AftermathSupported = False
2018-07-22 14:43:48.971 - Thread: 1 -> Adapter id = 0
2018-07-22 14:43:48.971 - Thread: 1 -> Supported = True
2018-07-22 14:43:48.971 - Thread: 1 -> RAM = 3186425856
2018-07-22 14:43:48.971 - Thread: 1 -> Priority = 2
2018-07-22 14:43:48.971 - Thread: 1 -> Multithreaded rendering supported = True
2018-07-22 14:43:48.971 - Thread: 1 -> Output is attached = True
2018-07-22 14:43:48.971 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2018-07-22 14:43:48.971 - Thread: 1 -> Display modes = {
2018-07-22 14:43:48.972 - Thread: 1 -> DXGIOutput id = 0
2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x200@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 320x240@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 400x300@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 512x384@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x400@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 640x480@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@48Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 800x600@60.02042Hz
2018-07-22 14:43:48.972 - Thread: 1 -> 1024x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1024x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1152x864@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x600@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x720@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x800@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x960@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1280x1024@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1360x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1366x768@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1400x1050@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1440x900@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1600x900@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1680x1050@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1920x1080@48Hz
2018-07-22 14:43:48.973 - Thread: 1 -> 1920x1080@60.02042Hz
2018-07-22 14:43:48.973 - Thread: 1 -> }
2018-07-22 14:43:48.973 - Thread: 1 -> }
2018-07-22 14:43:48.977 - Thread: 1 -> AdapterInfo = {
2018-07-22 14:43:48.978 - Thread: 1 -> Name = Intel(R) HD Graphics 530
2018-07-22 14:43:48.978 - Thread: 1 -> Description = dev id: 6427, mem: 134217728, shared mem: 8537208832, Luid: 69258, rev: 6, subsys id: 117968936, vendor id: 32902
2018-07-22 14:43:48.978 - Thread: 1 -> Driver version = 23.20.16.4973
2018-07-22 14:43:48.978 - Thread: 1 -> Driver date = 20180228000000.000000-000
2018-07-22 14:43:48.978 - Thread: 1 -> DriverUpdateNecessary = False
2018-07-22 14:43:48.978 - Thread: 1 -> AftermathSupported = False
2018-07-22 14:43:48.978 - Thread: 1 -> Adapter id = 1
2018-07-22 14:43:48.978 - Thread: 1 -> Supported = True
2018-07-22 14:43:48.978 - Thread: 1 -> RAM = 134217728
2018-07-22 14:43:48.978 - Thread: 1 -> Priority = 1
2018-07-22 14:43:48.978 - Thread: 1 -> Multithreaded rendering supported = False
2018-07-22 14:43:48.978 - Thread: 1 -> Output is attached = False
2018-07-22 14:43:48.978 - Thread: 1 -> DesktopBounds = {X:0 Y:0 Width:1920 Height:1080}
2018-07-22 14:43:48.978 - Thread: 1 -> Display modes = {
2018-07-22 14:43:48.979 - Thread: 1 -> DXGIOutput id = 0
2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@48Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@48Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@60.02042Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x200@60.02042Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@48Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@48Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@60.02042Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 320x240@60.02042Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@48Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@48Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@60.02042Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 400x300@60.02042Hz
2018-07-22 14:43:48.979 - Thread: 1 -> 512x384@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 512x384@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x400@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 640x480@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 800x600@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1024x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1152x864@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x600@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x720@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x800@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x960@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1280x1024@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1360x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1366x768@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1400x1050@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1440x900@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1600x900@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@48Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1680x1050@60.02042Hz
2018-07-22 14:43:48.980 - Thread: 1 -> 1920x1080@48Hz
2018-07-22 14:43:48.981 - Thread: 1 -> 1920x1080@60.02042Hz
2018-07-22 14:43:48.981 - Thread: 1 -> }
2018-07-22 14:43:48.981 - Thread: 1 -> }
2018-07-22 14:43:48.986 - Thread: 1 -> Steam.IsActive: True
2018-07-22 14:43:48.986 - Thread: 1 -> Steam.IsOnline: True
2018-07-22 14:43:48.986 - Thread: 1 -> Steam.OwnsGame: False
2018-07-22 14:43:48.986 - Thread: 1 -> Steam.UserId: 76561198202218498
2018-07-22 14:43:48.986 - Thread: 1 -> Steam.UserName: Rina
2018-07-22 14:43:48.986 - Thread: 1 -> Steam.Branch: default
2018-07-22 14:43:48.986 - Thread: 1 -> Build date: 2018-07-20 03:09
2018-07-22 14:43:48.986 - Thread: 1 -> Build version: 0.1.6775.27272
2018-07-22 14:43:49.068 - Thread: 1 -> MySandboxGame.Constructor() - START
2018-07-22 14:43:49.069 - Thread: 1 -> MyScreenManager()
2018-07-22 14:43:49.069 - Thread: 1 -> Game dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64
2018-07-22 14:43:49.069 - Thread: 1 -> Content dir: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content
2018-07-22 14:43:49.071 - Thread: 1 -> Found processor count: 8
2018-07-22 14:43:49.071 - Thread: 1 -> Using processor count: 8
2018-07-22 14:43:52.483 - Thread: 1 -> Preallocate - START
2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceBuildComponent - START
2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceBuildComponent - END
2018-07-22 14:43:52.484 - Thread: 1 -> MySpaceWorldGenerator - START
2018-07-22 14:43:52.489 - Thread: 1 -> MySpaceWorldGenerator - END
2018-07-22 14:43:52.490 - Thread: 1 -> MyEntities - START
2018-07-22 14:43:52.525 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - START
2018-07-22 14:43:52.551 - Thread: 8 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
2018-07-22 14:43:52.554 - Thread: 1 -> MyEntities - END
2018-07-22 14:43:52.554 - Thread: 1 -> MyObjectBuilder_Base - START
2018-07-22 14:43:52.554 - Thread: 1 -> MyObjectBuilder_Base - END
2018-07-22 14:43:52.554 - Thread: 1 -> MyTransparentGeometry - START
2018-07-22 14:43:52.571 - Thread: 1 -> MyTransparentGeometry - END
2018-07-22 14:43:52.571 - Thread: 1 -> MyCubeGridDeformationTables - START
2018-07-22 14:43:52.604 - Thread: 1 -> MyCubeGridDeformationTables - END
2018-07-22 14:43:52.604 - Thread: 1 -> MyMath - START
2018-07-22 14:43:52.604 - Thread: 1 -> MyMath - END
2018-07-22 14:43:52.604 - Thread: 1 -> MySimpleObjectDraw - START
2018-07-22 14:43:52.607 - Thread: 1 -> MySimpleObjectDraw - END
2018-07-22 14:43:52.620 - Thread: 1 -> MyDefinitionManager - START
2018-07-22 14:43:52.620 - Thread: 1 -> MyDefinitionManager - END
2018-07-22 14:43:52.620 - Thread: 1 -> MyCubeGridDefinitions - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyCubeGridDefinitions - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyAIActionsParser - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyAIActionsParser - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerBase - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerBase - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerServerBase - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerServerBase - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyDedicatedServerBase - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyDedicatedServerBase - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerClientBase - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerClientBase - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerLobbyClient - START
2018-07-22 14:43:52.628 - Thread: 1 -> MyMultiplayerLobbyClient - END
2018-07-22 14:43:52.628 - Thread: 1 -> MyServerDebugCommands - START
2018-07-22 14:43:52.636 - Thread: 1 -> MyServerDebugCommands - END
2018-07-22 14:43:52.636 - Thread: 1 -> MyClientDebugCommands - START
2018-07-22 14:43:52.638 - Thread: 1 -> MyClientDebugCommands - END
2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerClient - START
2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerClient - END
2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerLobby - START
2018-07-22 14:43:52.638 - Thread: 1 -> MyMultiplayerLobby - END
2018-07-22 14:43:52.638 - Thread: 1 -> MyDedicatedServer - START
2018-07-22 14:43:52.638 - Thread: 1 -> MyDedicatedServer - END
2018-07-22 14:43:52.638 - Thread: 1 -> MyAiTargetManager - START
2018-07-22 14:43:52.638 - Thread: 1 -> MyAiTargetManager - END
2018-07-22 14:43:52.639 - Thread: 1 -> MyGuiScreenAdminMenu - START
2018-07-22 14:43:52.640 - Thread: 1 -> MyGuiScreenAdminMenu - END
2018-07-22 14:43:52.641 - Thread: 1 -> MyEntityComponentsDebugDraw - START
2018-07-22 14:43:52.641 - Thread: 1 -> MyEntityComponentsDebugDraw - END
2018-07-22 14:43:52.641 - Thread: 1 -> MyChatHistory - START
2018-07-22 14:43:52.641 - Thread: 1 -> MyChatHistory - END
2018-07-22 14:43:52.641 - Thread: 1 -> MySyncDestructions - START
2018-07-22 14:43:52.641 - Thread: 1 -> MySyncDestructions - END
2018-07-22 14:43:52.641 - Thread: 1 -> MyGuiIngameScriptsPage - START
2018-07-22 14:43:52.713 - Thread: 1 -> MyGuiIngameScriptsPage - END
2018-07-22 14:43:52.713 - Thread: 1 -> MyCommandCharacter - START
2018-07-22 14:43:52.719 - Thread: 1 -> MyCommandCharacter - END
2018-07-22 14:43:52.719 - Thread: 1 -> MyCommandConsole - START
2018-07-22 14:43:52.720 - Thread: 1 -> MyCommandConsole - END
2018-07-22 14:43:52.720 - Thread: 1 -> MyCommandEntity - START
2018-07-22 14:43:52.724 - Thread: 1 -> MyCommandEntity - END
2018-07-22 14:43:52.724 - Thread: 1 -> MySyncScenario - START
2018-07-22 14:43:52.724 - Thread: 1 -> MySyncScenario - END
2018-07-22 14:43:52.724 - Thread: 1 -> MySyncEntity - START
2018-07-22 14:43:52.724 - Thread: 1 -> MySyncEntity - END
2018-07-22 14:43:52.724 - Thread: 1 -> Preallocate - END
2018-07-22 14:43:52.748 - Thread: 1 -> MyCampaignManager.Constructor() - START
2018-07-22 14:43:52.952 - Thread: 1 -> MyCampaignManager.Constructor() - END
2018-07-22 14:43:52.952 - Thread: 1 -> MySandboxGame.Constructor() - END
2018-07-22 14:43:52.953 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - START
2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.GetName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null
2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.FullName: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null
2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.Location: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Bin64\Sandbox.Game.dll
2018-07-22 14:43:52.954 - Thread: 1 -> Assembly.ImageRuntimeVersion: v4.0.30319
2018-07-22 14:43:52.954 - Thread: 1 -> MyVideoModeManager.LogApplicationInformation - END
2018-07-22 14:43:52.954 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - START
2018-07-22 14:43:52.977 - Thread: 1 -> Win32_ComputerSystem.Manufacturer: Alienware
2018-07-22 14:43:52.977 - Thread: 1 -> Win32_ComputerSystem.Model: Alienware 15 R2
2018-07-22 14:43:52.977 - Thread: 1 -> Virtualized: False
2018-07-22 14:43:52.984 - Thread: 1 -> Environment.ProcessorName: Intel(R) Core(TM) i7-6700HQ CPU @ 2.60GHz
2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.TotalPhysicalMemory: 17,074,417,664 bytes
2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.TotalVirtualMemory: 140,737,488,224,256 bytes
2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.AvailablePhysicalMemory: 7,054,794,752 bytes
2018-07-22 14:43:52.985 - Thread: 1 -> ComputerInfo.AvailableVirtualMemory: 140,731,978,510,336 bytes
2018-07-22 14:43:52.993 - Thread: 1 -> Drive C: | Capacity: 242,322,841,600 bytes | Free space: 34,643,718,144 bytes
2018-07-22 14:43:52.993 - Thread: 1 -> Drive D: | Capacity: 1,000,068,870,144 bytes | Free space: 995,684,884,480 bytes
2018-07-22 14:43:52.994 - Thread: 1 -> Drive E: | Capacity: 844,099,584 bytes | Free space: 316,977,152 bytes
2018-07-22 14:43:52.994 - Thread: 1 -> MyVideoModeManager.LogEnvironmentInformation - END
2018-07-22 14:43:52.994 - Thread: 1 -> MySandboxGame.Initialize() - START
2018-07-22 14:43:53.146 - Thread: 1 -> MyGuiGameControlsHelpers()
2018-07-22 14:43:53.514 - Thread: 8 -> Loading scenarios
2018-07-22 14:43:53.534 - Thread: 1 -> Havok: Physics.Init
2018-07-22 14:43:53.534 - Thread: 1 -> Havok: Version: Release(0), 1800, [S]
2018-07-22 14:43:53.548 - Thread: 1 -> HkGameName: SpaceEngineers Release
2018-07-22 14:43:53.562 - Thread: 1 -> MySandboxGame.LoadData() - START
2018-07-22 14:43:53.563 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2018-07-22 14:43:53.619 - Thread: 8 -> MyDefinitionManager.LoadScenarios() - END
2018-07-22 14:43:54.186 - Thread: 1 -> Loading sound definitions
2018-07-22 14:43:54.251 - Thread: 1 -> Loading shadow textures definitions
2018-07-22 14:43:54.251 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2018-07-22 14:43:54.252 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2018-07-22 14:43:54.265 - Thread: 1 -> MyAudio.LoadData - START
2018-07-22 14:43:54.345 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000
2018-07-22 14:43:56.124 - Thread: 1 -> MyAudio.LoadData - END
2018-07-22 14:43:56.133 - Thread: 1 -> MyGuiManager()
2018-07-22 14:43:56.382 - Thread: 1 -> MyGuiManager.LoadContent() - START
2018-07-22 14:43:59.806 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - START
2018-07-22 14:44:05.336 - Thread: 1 -> MyGuiManager.LoadContent() - START
2018-07-22 14:44:05.338 - Thread: 1 -> MyGuiManager.LoadContent() - END
2018-07-22 14:44:05.338 - Thread: 1 -> MyGuiManager.LoadContent() - END
2018-07-22 14:44:05.659 - Thread: 1 -> MySandboxGame.LoadData() - END
2018-07-22 14:44:07.631 - Thread: 18 -> MyDefinitionManager.PrepareBaseDefinitions() - END
2018-07-22 14:44:07.777 - Thread: 1 -> MyGuiScreenWelcomeScreen.ctor START
2018-07-22 14:44:07.777 - Thread: 1 -> MySandboxGame.Initialize() - END
2018-07-22 14:44:07.839 - Thread: 1 -> Timer Frequency: 2531252
2018-07-22 14:44:07.839 - Thread: 1 -> Ticks per frame: 42188
2018-07-22 14:44:11.074 - Thread: 1 -> MyVideoModeManager.Apply(MyGraphicsSettings1)
2018-07-22 14:44:11.075 - Thread: 1 -> Flares Intensity: 0.9737675
2018-07-22 14:44:11.075 - Thread: 1 -> Field of view: 1.22235
2018-07-22 14:44:11.075 - Thread: 1 -> PostProcessingEnabled: False
2018-07-22 14:44:11.075 - Thread: 1 -> Render.GrassDensityFactor: 1
2018-07-22 14:44:11.075 - Thread: 1 -> Render.GrassDrawDistance: 160
2018-07-22 14:44:11.075 - Thread: 1 -> Render.AntialiasingMode: FXAA
2018-07-22 14:44:11.075 - Thread: 1 -> Render.ShadowQuality: MEDIUM
2018-07-22 14:44:11.076 - Thread: 1 -> Render.AmbientOcclusionEnabled: True
2018-07-22 14:44:11.076 - Thread: 1 -> Render.TextureQuality: MEDIUM
2018-07-22 14:44:11.076 - Thread: 1 -> Render.AnisotropicFiltering: NONE
2018-07-22 14:44:11.076 - Thread: 1 -> Render.VoxelShaderQuality: NORMAL
2018-07-22 14:44:11.076 - Thread: 1 -> Render.AlphaMaskedShaderQuality: NORMAL
2018-07-22 14:44:11.076 - Thread: 1 -> Render.AtmosphereShaderQuality: NORMAL
2018-07-22 14:44:11.190 - Thread: 1 -> Analytics helper process start reported
2018-07-22 14:44:14.814 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:44:14.815 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:44:15.167 - Thread: 1 -> LoadSession() - Start
2018-07-22 14:44:15.167 - Thread: 1 -> C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World
2018-07-22 14:44:15.632 - Thread: 1 -> LoadSession() - End
2018-07-22 14:44:15.635 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:44:15.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:44:15.637 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:44:15.638 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:44:15.639 - Thread: 1 -> MyGuiScreenLoading.LoadContent - START
2018-07-22 14:44:15.640 - Thread: 1 -> MyGuiScreenLoading.LoadContent - END
2018-07-22 14:44:15.856 - Thread: 1 -> RunLoadingAction - START
2018-07-22 14:44:15.856 - Thread: 1 -> Loading session: C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World
2018-07-22 14:44:17.863 - Thread: 1 -> GC Memory: 268,751,192 B
2018-07-22 14:44:17.880 - Thread: 1 -> Process Memory: 1,036,259,328 B
2018-07-22 14:44:17.880 - Thread: 1 -> Experimental mode: Yes
2018-07-22 14:44:17.880 - Thread: 1 -> Experimental mode reason: ExperimentalMode, EnableOxygenPressurization, ExperimentalTurnedOnInConfiguration
2018-07-22 14:44:18.961 - Thread: 1 -> MyScriptManager.LoadData() - START
2018-07-22 14:44:18.970 - Thread: 1 -> MyScriptManager.LoadData() - END
2018-07-22 14:44:18.970 - Thread: 1 -> MyDefinitionManager.LoadData() - START
2018-07-22 14:44:25.939 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - START
2018-07-22 14:44:25.942 - Thread: 1 -> 35b633ee9fa9d67b72438da0e42315578bf423d6
2018-07-22 14:44:26.191 - Thread: 1 -> Loading scenarios
2018-07-22 14:44:26.191 - Thread: 1 -> MyDefinitionManager.LoadScenarios() - END
2018-07-22 14:44:26.192 - Thread: 1 -> List of used mods (0) - START
2018-07-22 14:44:26.193 - Thread: 1 -> List of used mods - END
2018-07-22 14:44:26.202 - Thread: 1 -> Loading behaviors
2018-07-22 14:44:26.203 - Thread: 1 -> Loading ammo magazines
2018-07-22 14:44:26.203 - Thread: 1 -> Loading ammo definitions
2018-07-22 14:44:26.204 - Thread: 1 -> Loading animations
2018-07-22 14:44:26.204 - Thread: 1 -> Loading animations
2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions
2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions
2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions
2018-07-22 14:44:26.205 - Thread: 1 -> Loading sound definitions
2018-07-22 14:44:26.206 - Thread: 1 -> Loading sound definitions
2018-07-22 14:44:26.206 - Thread: 1 -> Loading category classes
2018-07-22 14:44:26.206 - Thread: 1 -> Loading blueprint classes
2018-07-22 14:44:26.206 - Thread: 1 -> Loading blueprint class entries
2018-07-22 14:44:26.207 - Thread: 1 -> Loading blueprints
2018-07-22 14:44:26.207 - Thread: 1 -> Loading agent definitions
2018-07-22 14:44:26.208 - Thread: 1 -> Loading character definitions
2018-07-22 14:44:26.218 - Thread: 1 -> Loading character definitions
2018-07-22 14:44:26.218 - Thread: 1 -> Loading components
2018-07-22 14:44:26.218 - Thread: 1 -> Loading configuration
2018-07-22 14:44:26.218 - Thread: 1 -> Loading container types
2018-07-22 14:44:26.219 - Thread: 1 -> Loading block positions
2018-07-22 14:44:26.224 - Thread: 1 -> Loading curve definitions
2018-07-22 14:44:26.226 - Thread: 1 -> Loading debris
2018-07-22 14:44:26.226 - Thread: 1 -> Loading environment items entries
2018-07-22 14:44:26.226 - Thread: 1 -> Loading decal global definitions
2018-07-22 14:44:26.226 - Thread: 1 -> Loading decal definitions
2018-07-22 14:44:26.228 - Thread: 1 -> Loading drone behaviors
2018-07-22 14:44:26.228 - Thread: 1 -> Loading edges
2018-07-22 14:44:26.228 - Thread: 1 -> Loading emissive color definitions
2018-07-22 14:44:26.234 - Thread: 1 -> Loading emissive color default states
2018-07-22 14:44:26.234 - Thread: 1 -> Loading entity components
2018-07-22 14:44:26.238 - Thread: 1 -> Loading component containers
2018-07-22 14:44:26.250 - Thread: 1 -> Loading environment items entries
2018-07-22 14:44:26.250 - Thread: 1 -> Loading factions
2018-07-22 14:44:26.250 - Thread: 1 -> Loading flare definitions
2018-07-22 14:44:26.261 - Thread: 1 -> Loading gas property definitions
2018-07-22 14:44:26.261 - Thread: 1 -> Loading event definitions
2018-07-22 14:44:26.262 - Thread: 1 -> Loading physical items
2018-07-22 14:44:26.312 - Thread: 1 -> Loading LCD texture categories
2018-07-22 14:44:26.312 - Thread: 1 -> Loading physical items
2018-07-22 14:44:26.313 - Thread: 1 -> Loading physical material properties
2018-07-22 14:44:26.314 - Thread: 1 -> Loading pirate antennas
2018-07-22 14:44:26.315 - Thread: 1 -> Loading resource distribution groups
2018-07-22 14:44:26.315 - Thread: 1 -> Loading shadow textures definitions
2018-07-22 14:44:26.315 - Thread: 1 -> Loading ship sound groups
2018-07-22 14:44:26.333 - Thread: 1 -> Loading ship sound groups
2018-07-22 14:44:26.334 - Thread: 1 -> Loading sound categories
2018-07-22 14:44:26.334 - Thread: 1 -> Loading stat definitions
2018-07-22 14:44:26.335 - Thread: 1 -> Loading grid creators
2018-07-22 14:44:26.335 - Thread: 1 -> Loading transparent material properties
2018-07-22 14:44:26.336 - Thread: 1 -> Loading voxel map storage definitions
2018-07-22 14:44:26.337 - Thread: 1 -> Loading voxel material definitions
2018-07-22 14:44:26.337 - Thread: 1 -> Loading voxel material definitions
2018-07-22 14:44:26.338 - Thread: 1 -> Audio effects definitions
2018-07-22 14:44:26.340 - Thread: 1 -> Loading environment items definitions
2018-07-22 14:44:26.341 - Thread: 1 -> Loading environment items definitions
2018-07-22 14:44:26.342 - Thread: 1 -> Loading physical material properties
2018-07-22 14:44:26.351 - Thread: 1 -> Loading particle effect definitions
2018-07-22 14:44:26.447 - Thread: 1 -> Loading particle effect definitions
2018-07-22 14:44:26.504 - Thread: 1 -> Loading environment item definitions
2018-07-22 14:44:26.505 - Thread: 1 -> Loading weapon definitions
2018-07-22 14:44:26.507 - Thread: 1 -> Loading cube blocks
2018-07-22 14:44:26.582 - Thread: 1 -> Created block definitions
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_MK_I.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Defender_Drone_Mk_II.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_I.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Grinder_Drone_Mk_II.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_MK_I.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Mining_Drone_Mk_II.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_I.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\(DL._Inc)_Welder_Drone_Mk_II.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\[O-S-L-E]_Enforcer.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ablator.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienEasyStation.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AlienLander.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Argentavis_mk.1.sbc
2018-07-22 14:44:26.602 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Arke_Supply_Ship.sbc
2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Armed_Transport_Charon.sbc
2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\ASM-2.sbc
2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Assailant_mk.1.sbc
2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Atmospheric_Miner_mk.2.sbc
2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\AtmosphericLander.sbc
2018-07-22 14:44:26.603 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Barb_mk.1.sbc
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2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SmallShip_SingleBlock.sbc
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2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spaceport_Terminal.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipAssembler.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipDrill.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipEscapePod.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SpawnShipRefineryAssembler.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spiteful_Aggressor_mk.1.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Spur_mk.1.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Starfury_MkII.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\STARTERSHIP.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Station_8315622.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Stinging_Adversary_mk.1.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\SuicideShip.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\The_Pilgrims_Curiosity.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Thief_mk.1.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\'Tick'_Ore_Scow_and_'Mite'_Mining_Drone.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\TLF-28a_(LSF_CargoShip_Mod).sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade1.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade2.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trade3.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trader1.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Trainspark.sbc
2018-07-22 14:44:26.606 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Tusk_mk.1.sbc
2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Ubumboo_(for_Exploration).sbc
2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\VehicleProjector.sbc
2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Volunder_exploration_ship.sbc
2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Weapon_Platform_Gatling_mk.1.sbc
2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\Xedus_Ophiniam_class_Attack_Frigate.sbc
2018-07-22 14:44:26.607 - Thread: 1 -> Loading prefab: C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\Data\Prefabs\YellowDrone.sbc
2018-07-22 14:44:26.608 - Thread: 1 -> Loading drop containers
2018-07-22 14:44:26.609 - Thread: 1 -> Loading respawn ships
2018-07-22 14:44:26.609 - Thread: 1 -> Loading spawn groups
2018-07-22 14:44:26.612 - Thread: 1 -> Loading wheel speeds
2018-07-22 14:44:26.627 - Thread: 1 -> MyAudio.UnloadData - START
2018-07-22 14:44:26.635 - Thread: 1 -> MyAudio.UnloadData - END
2018-07-22 14:44:26.635 - Thread: 1 -> MyAudio.LoadData - START
2018-07-22 14:44:26.657 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000
2018-07-22 14:44:26.778 - Thread: 1 -> MyAudio.LoadData - END
2018-07-22 14:44:26.811 - Thread: 1 -> MyDefinitionManager.LoadData() - END
2018-07-22 14:44:26.813 - Thread: 1 -> Registered modules from: VRage.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2018-07-22 14:44:26.827 - Thread: 1 -> Registered modules from: Sandbox.Graphics, Version=0.1.6775.27261, Culture=neutral, PublicKeyToken=null
2018-07-22 14:44:26.828 - Thread: 1 -> Registered modules from: Sandbox.Common, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2018-07-22 14:44:26.829 - Thread: 1 -> Registered modules from: SpaceEngineers.Game, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
2018-07-22 14:44:26.839 - Thread: 1 -> Registered modules from: Sandbox.Game, Version=0.1.6775.27272, Culture=neutral, PublicKeyToken=null
2018-07-22 14:44:27.079 - Thread: 33 -> External debugger: listening...
2018-07-22 14:44:27.080 - Thread: 1 -> MyTransparentGeometry.LoadData - START
2018-07-22 14:44:27.110 - Thread: 1 -> Loading Procedural World Generator: Seed = '0' = 0, Density = 0.25
2018-07-22 14:44:28.104 - Thread: 1 -> MyLights.LoadData() - START
2018-07-22 14:44:28.106 - Thread: 1 -> MyLights.LoadData() - END
2018-07-22 14:44:28.106 - Thread: 1 -> MyExplosions.LoadData() - START
2018-07-22 14:44:28.114 - Thread: 1 -> MyExplosions.LoadData() - END
2018-07-22 14:44:28.114 - Thread: 1 -> MyMissiles.LoadContent() - START
2018-07-22 14:44:28.115 - Thread: 1 -> MyMissiles.LoadContent() - END
2018-07-22 14:44:28.118 - Thread: 1 -> Pre-loading neutral ship spawn groups...
2018-07-22 14:44:28.118 - Thread: 1 -> End pre-loading neutral ship spawn groups.
2018-07-22 14:44:28.167 - Thread: 1 -> Warning: Missing definition MyObjectBuilder_DemoComponentDefinition/Default : for session component DemoComponent
2018-07-22 14:44:28.222 - Thread: 1 -> Planet init info - MutableStorage:True StorageName:EarthLike-1490369077d120000 storage?:False
2018-07-22 14:44:28.222 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Mars-1323953731d120000 storage?:False
2018-07-22 14:44:28.222 - Thread: 15 -> Planet init info - MutableStorage:True StorageName:Titan-813248659d19000 storage?:False
2018-07-22 14:44:28.222 - Thread: 18 -> Planet init info - MutableStorage:True StorageName:Moon-1321135827d19000 storage?:False
2018-07-22 14:44:28.222 - Thread: 17 -> Planet init info - MutableStorage:True StorageName:Alien-1494130250d120000 storage?:False
2018-07-22 14:44:28.222 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Mars-1323953731d120000.vx2'
2018-07-22 14:44:28.222 - Thread: 15 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Titan-813248659d19000.vx2'
2018-07-22 14:44:28.222 - Thread: 1 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\EarthLike-1490369077d120000.vx2'
2018-07-22 14:44:28.222 - Thread: 18 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Moon-1321135827d19000.vx2'
2018-07-22 14:44:28.222 - Thread: 17 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Alien-1494130250d120000.vx2'
2018-07-22 14:44:30.008 - Thread: 16 -> Info: Planet generator name: Mars
2018-07-22 14:44:30.032 - Thread: 16 -> Info: Planet init values: Planet init arguments:
Storage name: Mars-1323953731d120000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:900000 Y:0 Z:1500000}
Radius: 0
AtmosphereRadius: 105000
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.9
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Mars
EnvironmentId =
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Mars
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.01, 0.12]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.9
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Mars
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo =
NightAnimalSpawnInfo =
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
Id = MyObjectBuilder_PlanetGeneratorDefinition/Mars
DisplayNameEnum =
DescriptionEnum =
DisplayNameString =
DescriptionString =
Icons =
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText =
DescriptionText =
UserCreated: False
InitializeComponents: False
2018-07-22 14:44:30.118 - Thread: 16 -> Model Models\Environment\Props\Stereolith.mwm - Unable to load collision geometry from file, default collision will be used !
2018-07-22 14:44:30.189 - Thread: 15 -> Info: Planet generator name: Titan
2018-07-22 14:44:30.190 - Thread: 15 -> Info: Planet init values: Planet init arguments:
Storage name: Titan-813248659d19000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:20000 Y:210000 Z:5780000}
Radius: 0
AtmosphereRadius: 16625
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.25
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Titan
EnvironmentId =
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Titan
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.03]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.25
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Titan
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
NightAnimalSpawnInfo =
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
Id = MyObjectBuilder_PlanetGeneratorDefinition/Titan
DisplayNameEnum =
DescriptionEnum =
DisplayNameString =
DescriptionString =
Icons =
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText =
DescriptionText =
UserCreated: False
InitializeComponents: False
2018-07-22 14:44:30.205 - Thread: 16 -> Model Models\Environment\Props\Monolith.mwm - Unable to load collision geometry from file, default collision will be used !
2018-07-22 14:44:30.373 - Thread: 18 -> Info: Planet generator name: Moon
2018-07-22 14:44:30.373 - Thread: 18 -> Info: Planet init values: Planet init arguments:
Storage name: Moon-1321135827d19000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:0 Y:120000 Z:-130000}
Radius: 0
AtmosphereRadius: 16625
MaxRadius: 0
MinRadius: 0
HasAtmosphere: False
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.25
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Moon
EnvironmentId =
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Moon
HasAtmosphere = False
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.03]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial =
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.25
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings =
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Moon
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo =
NightAnimalSpawnInfo =
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
Id = MyObjectBuilder_PlanetGeneratorDefinition/Moon
DisplayNameEnum =
DescriptionEnum =
DisplayNameString =
DescriptionString =
Icons =
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText =
DescriptionText =
UserCreated: False
InitializeComponents: False
2018-07-22 14:44:30.694 - Thread: 1 -> Info: Planet generator name: EarthLike
2018-07-22 14:44:30.694 - Thread: 1 -> Info: Planet init values: Planet init arguments:
Storage name: EarthLike-1490369077d120000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:-131072 Y:-131072 Z:-131072}
Radius: 0
AtmosphereRadius: 105000
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 1
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
EnvironmentId =
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/EarthLike
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.01, 0.12]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 1
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = EarthLike
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
NightAnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
Id = MyObjectBuilder_PlanetGeneratorDefinition/EarthLike
DisplayNameEnum =
DescriptionEnum =
DisplayNameString =
DescriptionString =
Icons =
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText =
DescriptionText =
UserCreated: False
InitializeComponents: False
2018-07-22 14:44:30.801 - Thread: 17 -> Info: Planet generator name: Alien
2018-07-22 14:44:30.801 - Thread: 17 -> Info: Planet init values: Planet init arguments:
Storage name: Alien-1494130250d120000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:0 Y:0 Z:5600000}
Radius: 0
AtmosphereRadius: 105000
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 1.1
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Alien
EnvironmentId =
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Alien
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.01, 0.12]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 1.1
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Alien
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo = VRage.Game.MyPlanetAnimalSpawnInfo
NightAnimalSpawnInfo =
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
Id = MyObjectBuilder_PlanetGeneratorDefinition/Alien
DisplayNameEnum =
DescriptionEnum =
DisplayNameString =
DescriptionString =
Icons =
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText =
DescriptionText =
UserCreated: False
InitializeComponents: False
2018-07-22 14:44:32.138 - Thread: 16 -> Planet init info - MutableStorage:True StorageName:Europa-374791280d19000 storage?:False
2018-07-22 14:44:32.138 - Thread: 16 -> Loading voxel storage from file 'C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\Europa-374791280d19000.vx2'
2018-07-22 14:44:34.458 - Thread: 16 -> Info: Planet generator name: Europa
2018-07-22 14:44:34.458 - Thread: 16 -> Info: Planet init values: Planet init arguments:
Storage name: Europa-374791280d19000
Storage: Sandbox.Engine.Voxels.MyOctreeStorage
PositionMinCorner: {X:900000 Y:0 Z:1600000}
Radius: 0
AtmosphereRadius: 16625
MaxRadius: 0
MinRadius: 0
HasAtmosphere: True
AtmosphereWavelengths: {X:0.65 Y:0.57 Z:0.475}
GravityFalloff: 7
MarkAreaEmpty: True
AtmosphereSettings: VRageRender.Messages.MyAtmosphereSettings
SurfaceGravity: 0.25
AddGps: False
SpherizeWithDistance: True
Generator: MyObjectBuilder_PlanetGeneratorDefinition/Europa
EnvironmentId =
EnvironmentDefinition = MyObjectBuilder_ProceduralWorldEnvironment/Europa
HasAtmosphere = True
CloudLayers = System.Collections.Generic.List`1[VRageRender.Messages.MyCloudLayerSettings]
PlanetMaps = VRage.Game.MyPlanetMaps
HillParams = Range[-0.03, 0.06]
MaterialsMaxDepth = Range[4000, 4000]
MaterialsMinDepth = Range[20, 20]
OreMappings = VRage.Game.MyPlanetOreMapping[]
GravityFalloffPower = 7
MapProvider = VRage.Game.ObjectBuilders.MyObjectBuilder_PlanetTextureMapProvider
HostileAtmosphereColorShift = VRage.Game.MyAtmosphereColorShift
SurfaceMaterialTable = VRage.Game.MyPlanetMaterialDefinition[]
DistortionTable = VRage.Game.MyPlanetDistortionDefinition[]
DefaultSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
DefaultSubSurfaceMaterial = VRage.Game.MyPlanetMaterialDefinition
SoundRules = Sandbox.Definitions.MyPlanetEnvironmentalSoundRule[]
MusicCategories = System.Collections.Generic.List`1[VRage.Game.MyMusicCategory]
MaterialGroups = VRage.Game.MyPlanetMaterialGroup[]
MaterialEnvironmentMappings = System.Collections.Generic.Dictionary`2[System.Int32,System.Collections.Generic.Dictionary`2[System.String,System.Collections.Generic.List`1[Sandbox.Definitions.MyPlanetEnvironmentMapping]]]
SurfaceGravity = 0.25
AtmosphereHeight = 0
SectorDensity = 0.0017
Atmosphere = VRage.Game.MyPlanetAtmosphere
AtmosphereSettings = VRageRender.Messages.MyAtmosphereSettings
MaterialBlending = VRage.Game.MyPlanetMaterialBlendSettings
FolderName = Europa
Detail = VRage.Game.MyPlanetSurfaceDetail
AnimalSpawnInfo =
NightAnimalSpawnInfo =
EnvironmentSectorType = Sandbox.Game.WorldEnvironment.MyEnvironmentSector
MesherPostprocessing = VRage.ObjectBuilders.Definitions.Components.MyObjectBuilder_VoxelMesherComponentDefinition
Id = MyObjectBuilder_PlanetGeneratorDefinition/Europa
DisplayNameEnum =
DescriptionEnum =
DisplayNameString =
DescriptionString =
Icons =
Enabled = True
Public = True
AvailableInSurvival = True
Context = VRage.Game.MyModContext
DisplayNameText =
DescriptionText =
UserCreated: False
InitializeComponents: False
2018-07-22 14:44:38.799 - Thread: 1 -> Clusters reordered
2018-07-22 14:44:39.149 - Thread: 1 -> Checkpoint.CameraAttachedTo: 120741113550323586
2018-07-22 14:44:39.160 - Thread: 1 -> MySession.Static.LogSettings - START
2018-07-22 14:44:39.161 - Thread: 1 -> Name = Test World
2018-07-22 14:44:39.161 - Thread: 1 -> Description = A world to test things I make in Build World
2018-07-22 14:44:39.161 - Thread: 1 -> GameDateTime = 01/01/2081 00:39:02
2018-07-22 14:44:39.161 - Thread: 1 -> Password =
2018-07-22 14:44:39.161 - Thread: 1 -> CurrentPath = C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World
2018-07-22 14:44:39.161 - Thread: 1 -> WorkshopId =
2018-07-22 14:44:39.161 - Thread: 1 -> CameraController = MyCockpit {1ACF5672EF3BF82} Fighter Cockpit 3
2018-07-22 14:44:39.161 - Thread: 1 -> ThumbPath = C:\Users\Rina\AppData\Roaming\SpaceEngineers\Saves\76561198202218498\Test World\thumb.jpg
2018-07-22 14:44:39.161 - Thread: 1 -> Settings:
2018-07-22 14:44:39.162 - Thread: 1 -> GameMode = Creative
2018-07-22 14:44:39.162 - Thread: 1 -> MaxPlayers = 4
2018-07-22 14:44:39.163 - Thread: 1 -> OnlineMode = OFFLINE
2018-07-22 14:44:39.163 - Thread: 1 -> AutoHealing = True
2018-07-22 14:44:39.163 - Thread: 1 -> WeaponsEnabled = True
2018-07-22 14:44:39.163 - Thread: 1 -> ThrusterDamage = True
2018-07-22 14:44:39.163 - Thread: 1 -> EnableSpectator = False
2018-07-22 14:44:39.163 - Thread: 1 -> EnableCopyPaste = True
2018-07-22 14:44:39.163 - Thread: 1 -> MaxFloatingObjects = 56
2018-07-22 14:44:39.163 - Thread: 1 -> MaxGridSize = 50000
2018-07-22 14:44:39.163 - Thread: 1 -> MaxBlocksPerPlayer = 100000
2018-07-22 14:44:39.163 - Thread: 1 -> CargoShipsEnabled = False
2018-07-22 14:44:39.163 - Thread: 1 -> EnvironmentHostility = SAFE
2018-07-22 14:44:39.163 - Thread: 1 -> ShowPlayerNamesOnHud = True
2018-07-22 14:44:39.163 - Thread: 1 -> InventorySizeMultiplier = 10
2018-07-22 14:44:39.163 - Thread: 1 -> RefinerySpeedMultiplier = 3
2018-07-22 14:44:39.163 - Thread: 1 -> AssemblerSpeedMultiplier = 3
2018-07-22 14:44:39.163 - Thread: 1 -> AssemblerEfficiencyMultiplier = 3
2018-07-22 14:44:39.163 - Thread: 1 -> WelderSpeedMultiplier = 2
2018-07-22 14:44:39.163 - Thread: 1 -> GrinderSpeedMultiplier = 2
2018-07-22 14:44:39.163 - Thread: 1 -> ClientCanSave = False
2018-07-22 14:44:39.163 - Thread: 1 -> HackSpeedMultiplier = 0.33
2018-07-22 14:44:39.163 - Thread: 1 -> PermanentDeath = False
2018-07-22 14:44:39.163 - Thread: 1 -> DestructibleBlocks = True
2018-07-22 14:44:39.163 - Thread: 1 -> EnableScripts = False
2018-07-22 14:44:39.163 - Thread: 1 -> AutoSaveInMinutes = 5
2018-07-22 14:44:39.163 - Thread: 1 -> SpawnShipTimeMultiplier = 0.5
2018-07-22 14:44:39.163 - Thread: 1 -> ProceduralDensity = 0.25
2018-07-22 14:44:39.163 - Thread: 1 -> ProceduralSeed = 0
2018-07-22 14:44:39.163 - Thread: 1 -> DestructibleBlocks = True
2018-07-22 14:44:39.163 - Thread: 1 -> EnableIngameScripts = False
2018-07-22 14:44:39.163 - Thread: 1 -> ViewDistance = 15000
2018-07-22 14:44:39.163 - Thread: 1 -> Voxel destruction = True
2018-07-22 14:44:39.163 - Thread: 1 -> EnableStructuralSimulation = False
2018-07-22 14:44:39.163 - Thread: 1 -> MaxActiveFracturePieces = 50
2018-07-22 14:44:39.163 - Thread: 1 -> EnableContainerDrops = True
2018-07-22 14:44:39.163 - Thread: 1 -> MinDropContainerRespawnTime = 5
2018-07-22 14:44:39.163 - Thread: 1 -> MaxDropContainerRespawnTime = 20
2018-07-22 14:44:39.163 - Thread: 1 -> EnableTurretsFriendlyFire = False
2018-07-22 14:44:39.163 - Thread: 1 -> EnableSubgridDamage = False
2018-07-22 14:44:39.163 - Thread: 1 -> SyncDistance = 3000
2018-07-22 14:44:39.163 - Thread: 1 -> BlockLimitsEnabled = GLOBALLY
2018-07-22 14:44:39.163 - Thread: 1 -> ExperimentalMode = True
2018-07-22 14:44:39.163 - Thread: 1 -> ExperimentalModeReason = ExperimentalMode, EnableOxygenPressurization
2018-07-22 14:44:39.163 - Thread: 1 -> MySession.Static.LogSettings - END
2018-07-22 14:44:39.258 - Thread: 1 -> Session loaded
2018-07-22 14:44:39.258 - Thread: 1 -> RunLoadingAction - END
2018-07-22 14:44:39.258 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - START
2018-07-22 14:44:39.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadData - END
2018-07-22 14:44:39.908 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - START
2018-07-22 14:44:39.909 - Thread: 1 -> MyGuiScreenGamePlay.LoadContent - END
2018-07-22 14:44:39.909 - Thread: 1 -> Updating continues.
2018-07-22 14:44:40.001 - Thread: 1 -> GC Memory: 2,002,940,656 B
2018-07-22 14:44:50.866 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:44:50.867 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:44:59.319 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
2018-07-22 14:44:59.480 - Thread: 1 -> Loading voxel storage from file 'C:\Program Files (x86)\Steam\steamapps\common\SpaceEngineers\Content\VoxelMaps\MediumStoneIronCoreStoneCoverage.vx2'
2018-07-22 14:45:10.011 - Thread: 1 -> GC Memory: 2,954,684,168 B
2018-07-22 14:45:37.950 - Thread: 23 -> Used namespaces in scripts:
2018-07-22 14:45:37.967 - Thread: 1 -> Exiting..
2018-07-22 14:45:37.978 - Thread: 1 -> Used namespaces in scripts:
2018-07-22 14:45:37.978 - Thread: 1 -> MySession::Unload START
2018-07-22 14:45:37.979 - Thread: 1 -> AutoSaveInMinutes: 5
2018-07-22 14:45:37.979 - Thread: 1 -> MySandboxGame.IsDedicated: False
2018-07-22 14:45:37.979 - Thread: 1 -> IsServer: True
2018-07-22 14:45:37.984 - Thread: 1 -> MyAudio.UnloadData - START
2018-07-22 14:45:37.999 - Thread: 1 -> MyAudio.UnloadData - END
2018-07-22 14:45:37.999 - Thread: 1 -> MyAudio.LoadData - START
2018-07-22 14:45:38.031 - Thread: 1 -> MyAudio.CreateX3DAudio - Device: Speakers (Sound Blaster Recon3Di) - Channel #: 2 - Sample rate: 192000
2018-07-22 14:45:38.335 - Thread: 1 -> MyAudio.LoadData - END
2018-07-22 14:45:38.343 - Thread: 1 -> MyConfig.Save() - START
2018-07-22 14:45:38.344 - Thread: 1 -> Path: C:\Users\Rina\AppData\Roaming\SpaceEngineers\SpaceEngineers.cfg
2018-07-22 14:45:38.467 - Thread: 1 -> MyConfig.Save() - END
2018-07-22 14:45:40.303 - Thread: 1 -> Unloading Procedural World Generator
2018-07-22 14:45:40.374 - Thread: 1 -> Network readers disposed
2018-07-22 14:45:40.375 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - START
2018-07-22 14:45:40.635 - Thread: 1 -> Loading sound definitions
2018-07-22 14:45:41.457 - Thread: 1 -> Loading shadow textures definitions
2018-07-22 14:45:41.457 - Thread: 1 -> WARNING: Unexpected behaviour may occur due to redefinition of 'Text shadow sets'
2018-07-22 14:45:41.457 - Thread: 1 -> MyDefinitionManager.PreloadDefinitions() - END
2018-07-22 14:45:42.547 - Thread: 1 -> MySession::Unload END
2018-07-22 14:45:42.551 - Thread: 1 -> MySandboxGame.UnloadData() - START
2018-07-22 14:45:42.556 - Thread: 1 -> MyAudio.UnloadData - START
2018-07-22 14:45:42.562 - Thread: 1 -> MyAudio.UnloadData - END
2018-07-22 14:45:42.562 - Thread: 1 -> MySandboxGame.UnloadData() - END
2018-07-22 14:45:42.572 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - START
2018-07-22 14:45:42.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:45:42.574 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:45:42.888 - Thread: 1 -> MyGuiScreenGamePlay.UnloadContent - END
2018-07-22 14:45:42.888 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:45:42.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:45:42.889 - Thread: 1 -> MyGuiScreenBase.UnloadContent - START
2018-07-22 14:45:42.890 - Thread: 1 -> MyGuiScreenBase.UnloadContent - END
2018-07-22 14:45:43.229 - Thread: 33 -> External debugger: interrupted.
2018-07-22 14:45:43.231 - Thread: 1 -> Steam closed
2018-07-22 14:45:43.271 - Thread: 1 -> Log Closed
Seems fine here (v01.187.101)... but I'm also not seeing the "create group" button from step 2.
They might've fixed it or your ~ is a slightly different character.
Try to replicate it again, if it still does it then try to find out the char code of your ~ ... something like: unicodelookup.com - I dunno xD
Seems fine here (v01.187.101)... but I'm also not seeing the "create group" button from step 2.
They might've fixed it or your ~ is a slightly different character.
Try to replicate it again, if it still does it then try to find out the char code of your ~ ... something like: unicodelookup.com - I dunno xD
Just a suggestion, you can attach the log file, instead of pasting the entire contents in the message. :-)
It keeps the topic readable.
Just a suggestion, you can attach the log file, instead of pasting the entire contents in the message. :-)
It keeps the topic readable.
Hello, Engineers!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineers!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Replies have been locked on this page!