Small grids connected to Large grids in gravity gives a downward speed

imcrazy shared this bug 3 years ago
Reported

https://support.keenswh.com/spaceengineers/xbox/topic/small-grids-connected-to-large-grids-in-gravity-gives-a-downward-speed


this was supposed to be for pc, but didnt know it was separate. dont know if it matters or not but.

Replies (3)

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Hello!
Thank you for reporting this. Would it be possible to please have a copy of your blueprint and save? This would help me try to reproduce your issue.

  • Saves
  • You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Saves. There should be a folder with your SteamID and your saves.


Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.

  • Blueprints

  • You can access your save files by typing %appdata% into your Windows search bar and you will be redirected to the hidden Roaming folder. After that just follow: \Roaming\SpaceEngineers\Blueprints. Select the correct folder where your blueprint is saved (local or cloud), zip the file and attach it here.

Kind Regards
Laura, QA Department

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Sure here ya go, even works the same way when connected via rotors, so there is a group called small ship large trusters on the number 4 hotbar, as soon as you turn off them the large ship that can fly perfectly fine on it's own sinks, no matter how you connect them ( rotors, connectors, landing gear) and i would guess that even though this only showed for me with large thrusters, i guess the small thrusters have the same problem (mostly cause i never use small thrusters for lift) and also as stated, the speed increases per connected grid with thrusters off

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Hello!

Thank you very much for proving those so quickly - they were a huge help! (Also, the steps too) I have managed to reproduce and report the issue.

Kind Regards

Laura, QA Department

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