Ships rubbering

Tobias shared this bug 4 years ago
Outdated

before the update came the server ran so smoothly .... but no since the last hotfix the ships have not been going as soon as you want to start flying, they are pulled back immediately .. what else should I do? everything already installed tested without mods etc.

Replies (4)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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https://www.youtube.com/watch?v=-0wiwxEI9ZM


This error currently affects my server. you are welcome to log in and you will get rights to see for yourself how the error occurs.


This error has existed since the last hotfix it was tested without mods and in an empty world. server currently runs via torch even in the normal server exe it still exists. without the plugin shipfixer my players would be at their limit

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So: I summarize it again reasonably. It was tested: - Without starting mods - New installation has also happened a few times - As well as an empty world with nothing - So zero voxel - I tested it with two servers exen - As well as in the Torch and normal dedicated server exe the problem remains. - There is nothing special in the log where you get attention. - After the restart it is usually worse. - Weather etc. are deactivated.

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We tested the bug.

Ships built with old engines get 100% of the Bug. No matter if after the construction or insert from the workshop.

Ships with the new SCI FI engines have the bug only in about 30% of all cases.

Ships with new Scifi engines and old engines get the bug in more than 70%. Ships with new engines can be freed by a plugin at the first attempt, ships with old engines partly not at all.

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