Ship Snapping Back / Rubber Banding - Not Latency Issue

demo shared this bug 6 years ago
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I have no idea what causes this behavior in this video. It happens on every server I play on. It seems that it may be related to disconnecting or using a connector but can't replicate it enough to know for sure. Only a server restart fixes it from what I've seen.

Put some time into any MP server (that has 20+ people) and you'll run into this.


https://www.youtube.com/watch?v=E8aNJ417F6s

Replies (4)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards


Keen Software House: QA Department

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More information. This issue is definitely related to connectors. Also, the snapping is occurring because the client is turning the ship faster than it should. I think maybe some mass calculations are wrong or something.

Normally my ship doesn't try to turn this fast. When the bug occurs it wants to rotate and turn a lot faster and gets snapped back into position.

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Well this is a pretty nice site! Can't see what I am typing for comments in Chrome. Can't log in with another browser.


I have this same issue. No connectors on this ship at all. In the attached video roll is affected more this time but I see it with WASD C and Space quite often. It happens so much I really cannot participate in combat easialy. I don't look forward to even logging in much anymore. Pretty game breaking Keen.


https://youtu.be/34vvD3F0BQo

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Oh, and to add. Only 8 people on the server. Pretty quiet.

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