Ship moves and turns during flight with a connected small grid via Connector or Landing Gear
Dear Keen Dev's,
I have a Problem with the Connectors and Landing Gears.
I built a Ship that contains a Vehicle Hangar for one Rover for the Moon. After connecting this Rover with a Connector in the Back of the Hangar, I started and the Ship rolls, pitches and moves during acceleration and in Space the Ship is braking with inertia off.
I thought it could be that the small grid is laying down hard on the large grid an causes this movement. As i locked my Rover in Space under a landing Gear, the movement etc goes on during acceleration.
It is quite annoying, that I can't move small grids in that way.
Why don't you invent a Large Merge Block that can merge with the small grid Merge block for Vehicles or make the connector and Landing Gear connection as it was half a year ago or so..
Thanks for your patience.
Lord Anubis
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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