Ship breaks further and further with each jump.

Seth LeVar shared this bug 6 years ago
Outdated

Everytime I jump, the ship breaks further and further, going from a few blocks broken to literally a hole through the ship! I've gone through several posts about this and couldn't find any fixes, its not generalized around sliding doors, which my ship has, but it consistently has holes in the middle, where the jump drive itself is, along with the main reactor, and they're increasing in size with each jump. I've watched each jump, and I don't hit anything, they just appear. I'm on a Creative game and only running a few mods, the holes aren't congregated around the mod added parts at all. I have also turned off Al of my mods and the issue still persists. It seems to be completely random, I'll jump, see where the damage is, make note of it, reload a save and jump again, and the damage will be in different spots. The only consistent thing appears to be that the damage gets worse, the damaged areas get bigger and show up in more areas, the worst was when the ship literally broke in half. I need some help with this, I'm having a hard time continuing to play with this issue.

Replies (3)

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You should include your world with steps on how to replicate this, maybe even a video.

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I will once I boot my computer up.

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I see the problem. Your computer takes over 2 hours to boot up.

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No, getting side tracked due to family business

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Here is the save file, I have disabled mods but in my testing having mods on or off doesn't matter, the ship will still be damaged either way. All that you have to do is activate the jump drive and jump somewhere. I've done a little testing and it seems only this ship or save is affected, I've tested with another ship and it doesn't have the same issue. Once I have more time I'll test this ship on a different save.

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Well I can't replicate this, are you sure the damage is actual damage and not some sort of partial ship loading? Considering how big the ship is.

Also I've basically hooked the game with a debugger to monitor for damage events and they did not trigger on jump, so I'm pretty sure the ship did not get damaged at all from the jump.

Can you grab some screenshots of those damage holes? Or a video of a jump.

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Here you go. I've highlighted the damaged areas in red, I wonder if you can't replicate it could it be something on my end?

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Hmm, some of those look like blocks are just missing visually.

You should fly closer to one of those holes and aim around with a block or welder and see if they're really missing or just invisible.


I tried a few more jumps and I'm not seeing any holes.

I also tried painting it entirely white and moved sun on top to make it more consistent looking, along with before and after jump screenshots... not seeing any.

I attached some screenshots, the little underside hole next to hangar doors was already there before jump.

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Huh, in my case it did leave damage when I jumped, with mods or without, I'll do more in depth testing on my end, maybe the ones I was using did cause this glitch to crop up after all and I just didn't pay close enough attention, I'll do some more in-depth testing and report back once I have the time to do so.

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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