Server initiated restart after 360 minutes according to setup but
Outdated
auto restart did restart the service - in the console the under server controls - server status : running
but the server was not visible
2018-07-22 18:41:27.312 - Thread: 6 -> Automatic stop after 6 hours and 0 minutes 2018-07-22 18:41:27.329 - Thread: 6 -> Exiting.. 2018-07-22 18:41:27.344 - Thread: 6 -> Used namespaces in scripts: 2018-07-22 18:41:27.360 - Thread: 6 -> MySession::Unload START 2018-07-22 18:41:27.360 - Thread: 6 -> AutoSaveInMinutes: 9 2018-07-22 18:41:27.360 - Thread: 6 -> MySandboxGame.IsDedicated: True 2018-07-22 18:41:27.360 - Thread: 6 -> IsServer: True 2018-07-22 18:41:27.360 - Thread: 6 -> Autosave in unload 2018-07-22 18:41:27.360 - Thread: 6 -> Saving world - START 2018-07-22 18:41:27.360 - Thread: 6 -> Making world state snapshot. 2018-07-22 18:41:27.360 - Thread: 6 -> Before snapshot.: GC Memory: 951,854,256 B 2018-07-22 18:41:27.376 - Thread: 6 -> After snapshot.: GC Memory: 952,763,664 B 2018-07-22 18:41:27.376 - Thread: 6 -> Directory cleanup: GC Memory: 952,763,664 B 2018-07-22 18:41:27.376 - Thread: 6 -> Saving world - END 2018-07-22 18:41:27.376 - Thread: 6 -> Session snapshot save - START 2018-07-22 18:41:27.376 - Thread: 6 -> Checking file access for files in target dir. 2018-07-22 18:41:27.469 - Thread: 6 -> Session snapshot save - END 2018-07-22 18:41:27.532 - Thread: 6 -> Unloading Procedural World Generator 2018-07-22 18:41:27.563 - Thread: 6 -> Network readers disposed 2018-07-22 18:41:27.813 - Thread: 6 -> Network readers disposed 2018-07-22 18:41:27.813 - Thread: 6 -> Logging off Steam... 2018-07-22 18:41:27.813 - Thread: 6 -> Shutting down server... 2018-07-22 18:41:27.922 - Thread: 6 -> Done 2018-07-22 18:41:27.922 - Thread: 6 -> MyDefinitionManager.PreloadDefinitions() - START 2018-07-22 18:41:27.938 - Thread: 6 -> MyDefinitionManager.PreloadDefinitions() - END 2018-07-22 18:41:28.110 - Thread: 6 -> MySession::Unload END 2018-07-22 18:41:28.110 - Thread: 6 -> MySandboxGame.UnloadData() - START 2018-07-22 18:41:28.110 - Thread: 6 -> MySandboxGame.UnloadData() - END 2018-07-22 22:03:43.055 - Thread: 18 -> Error: System.Net.ProtocolViolationException: Bytes to be written to the stream exceed the Content-Length bytes size specified. at System.Net.HttpResponseStream.Write(Byte[] buffer, Int32 offset, Int32 size) at VRage.Dedicated.RemoteAPI.MyRemoteServer.HandleController(HttpListenerContext context, RouteAttribute route, MyRemoteAPIControllerBase controller, MethodInfo method, Dictionary`2 parameters, Boolean isAuthenticated) at VRage.Dedicated.RemoteAPI.MyRemoteServer.ProcessController(HttpListenerContext context, Boolean isAuthenticated) at VRage.Dedicated.RemoteAPI.MyRemoteServer.Process(HttpListenerContext context) at VRage.Dedicated.RemoteAPI.MyRemoteServer.Listen() 2018-07-22 22:05:42.855 - Thread: 1 -> AUTORESTART
what ever went wrong, i finally managed to restart the server. i had to delete the entire steam folder, all downloaded dedicated server files and reinstall them from scratch.
what ever went wrong, i finally managed to restart the server. i had to delete the entire steam folder, all downloaded dedicated server files and reinstall them from scratch.
Same for me. Also the server restart even if restart option is disabled.
Same for me. Also the server restart even if restart option is disabled.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
Any additional information will help.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
Any additional information will help.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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