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Server Crash during fights, crash on weapons.

Yuri shared this bug 3 years ago
Won't Fix

Hi,

Many many times, we have this crash in log, and server restarts.

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2020/07/28 15:16:58.754 [FATAL] Initializer: System.NullReferenceException: Object reference not set to an instance of an object.

at Sandbox.Game.Gui.MyHudNotifications.NotificationDrawData.PrepareElements()

at Sandbox.Game.Gui.MyHudNotifications.Add(MyHudNotificationBase notification)

at Sandbox.Game.Weapons.MySmallMissileLauncher.ShowReloadNotification(Int32 duration)

at Sandbox.Game.Weapons.MySmallMissileLauncher.UpdateAfterSimulation()

at Patched_Sandbox.Game.Entities.MyParallelEntityUpdateOrchestratorUpdateAfterSimulation_0(Object )

at Sandbox.Game.Entities.MyParallelEntityUpdateOrchestrator.DispatchAfterSimulation()

at Sandbox.Game.Entities.MyEntities.UpdateAfterSimulation()

at Sandbox.Game.World.MySector.UpdateAfterSimulation()

at Sandbox.Game.World.MySession.UpdateComponents()

at Sandbox.Game.World.MySession.Update(MyTimeSpan updateTime)

at Sandbox.MySandboxGame.Update()

at Sandbox.Engine.Platform.Game.UpdateInternal()

at Patched_Sandbox.Engine.Platform.GameRunSingleFrame_0(Object )

at Sandbox.Engine.Platform.FixedLoop.<>c__DisplayClass11_0.<Run>b__0()

at Sandbox.Engine.Platform.GenericLoop.Run(VoidAction tickCallback)

at Sandbox.Engine.Platform.Game.RunLoop()

at Sandbox.MySandboxGame.Run(Boolean customRenderLoop, Action disposeSplashScreen)

at Torch.VRageGame.DoStart() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 246

at Torch.VRageGame.Run() in C:\jenkins\workspace\Torch_Torch_master\Torch\VRageGame.cs:line 125

at System.Threading.ExecutionContext.RunInternal(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state, Boolean preserveSyncCtx)

at System.Threading.ExecutionContext.Run(ExecutionContext executionContext, ContextCallback callback, Object state)

at System.Threading.ThreadHelper.ThreadStart()

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Please fix this.

Thank you.

Replies (1)

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1

Hello, Engineer!


Thank you for contacting us. However I see you are using Torch which we don't support and therefore cannot fix it.


Kind Regards

Keen Software House: QA Department

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