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Sensor detects outside it's range way further from voxels. (Detect asteroid)

Mater Trevenish shared this bug 2 years ago
Won't Fix

When a Sensor is set to 'Detect Asteroids' it signals detection when further from the ground.

(Tested on spawned vanilla planets.) I checked multiple times with the help of showing it's range visually. I don't understand why it detects at such a distance.

Replies (2)

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Hello, Mater!

Thank you for bringing this to our attention. Could I clarify the issue here as I am slightly confused and don't want to get it wrong. Are you saying when setting the range, it will show things further away than the chosen range? E.g. A sensor is set to 10 but will show something at 15? Is it possible to please provide either a save where this is happening with reliable steps to reproduce it and/or a video showing the issue you are facing?

Kind Regards

Laura, QA Department

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Hello, Engineer!

Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.

If you or any other player will experience this issue again, please make a new thread and provide all needed info there.

Thank you for understanding.

Kind Regards

Keen Software House: QA Department

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