SE1.188 New welded blocks require painting a second time
Outdated
Newly welded armour blocks appear with a "hard border" to those around them, even though they were placed pre-coloured in the same colour as the neighbouring blocks.
SE Version 1.188
Windows 7 x64 Professional
NVidia GT730 x4
Bug appears in SP / offline Survival mode. Not tested in MP or Creative mode.
Steps to reproduce: Place a new armour block frame (blocks depicted in screenshot are Light Armour). Weld the block to completion. Notice block is same colour as those around it but still has a "hard border" as if it were a different colour. Paint the block again in the same colour - hard border disappears.
Screenshot for reference....
https://steamcommunity.com/sharedfiles/filedetails/?id=1564711086
I think it's because color migrates between vector<3, double> and vector<3, float>, sometimes in RGB and other times HSV format instead of staying RGB vector<3, byte> or even better RGB uint only.
I think game shoud use only one format (preferably RGB uint) internally and use other formats only for preparation.
And I think the game should let us choose between RGB or HSV formats all the time, not forcing to use HSV in one place and RGB in other.
I hate the HSV format with passion.
I think it's because color migrates between vector<3, double> and vector<3, float>, sometimes in RGB and other times HSV format instead of staying RGB vector<3, byte> or even better RGB uint only.
I think game shoud use only one format (preferably RGB uint) internally and use other formats only for preparation.
And I think the game should let us choose between RGB or HSV formats all the time, not forcing to use HSV in one place and RGB in other.
I hate the HSV format with passion.
@Domingo... I have absolutely no idea what you just said but yes, the thing is definitely the wrong thing for the other thing and there should never be more than one thing thinging with the things unless we can choose which thing to thing the things with!
Hate the thing though, not the thing!
@Domingo... I have absolutely no idea what you just said but yes, the thing is definitely the wrong thing for the other thing and there should never be more than one thing thinging with the things unless we can choose which thing to thing the things with!
Hate the thing though, not the thing!
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
having the same problem, new blocks kinda maintains the colors but i noticed that the value slider changed slightly from the original picked color, say, it was 5.2%, the newly built blocks when CTRL + P holds a value of exact 5.0%
this could be culprit, and yes, they need to be painted over or armor edges are created.
having the same problem, new blocks kinda maintains the colors but i noticed that the value slider changed slightly from the original picked color, say, it was 5.2%, the newly built blocks when CTRL + P holds a value of exact 5.0%
this could be culprit, and yes, they need to be painted over or armor edges are created.
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