Sandbox.ModAPI.Ingame.IMyCameraBlock.IsActive does not work in multiplayer
Outdated
Because the PB code runs on the host, it only knows if the host is looking through the camera.
The odds of a dedicated server having the camera active are nil, so this boolean is always false there.
In a non-dedicated session it only works for the host.
In single-player, it works as expected.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Replies have been locked on this page!