Sandbox.ModAPI.Ingame.IMyCameraBlock.IsActive does not work in multiplayer

Fredrik Vold shared this bug 4 years ago

Because the PB code runs on the host, it only knows if the host is looking through the camera.

The odds of a dedicated server having the camera active are nil, so this boolean is always false there.

In a non-dedicated session it only works for the host.

In single-player, it works as expected.

Replies (1)


Hello, Engineer!

Thank you for your feedback! Your topic has been added between considered issues.

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We really appreciate your patience.

Kind Regards

Keen Software House: QA Department

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