Safezone that is placed in a world changes orientation when world is loaded on a DS

M.Kirby shared this bug 4 years ago
Outdated

I have a PVP map, there are safezone borders to prevent people leaving. When the world is loaded on a DS they all change orientation, so a row of safezones that used to make a wall are now not blocking anything.


In the attached image you can see that the safezone walls are all parallel with eachother and not how they were set up originally

Replies (1)

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Hello, Engineer!


Thank you for your feedback! Yourtopic has been added between considered issues.

Please keep voting for the issue asit will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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