Safe Zone impulse does not stop in SP
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A Safe zone in SP or MP (not dedicated server) when a ship hits it, the impulse that pushes it away never stops.
The ship can thrust, but is continuously pushed back at 100 m/s.
Can't replicate it, there must be something special required to cause it.
I tested SP with both cube and spherical safe zones in space with an ion-based small builder ship.
Can't replicate it, there must be something special required to cause it.
I tested SP with both cube and spherical safe zones in space with an ion-based small builder ship.
Video evidence:
https://youtu.be/D_6OvKxxj7M
Attached the world where this occurred in.
Video evidence:
https://youtu.be/D_6OvKxxj7M
Attached the world where this occurred in.
Player of ours encountered the same problem yesterday on our DS, as can be seen here:
https://www.youtube.com/watch?v=D-4e0sakV9E
Just minutes later, the same player was able to pass the barrier without any problems.
Specs: SE DS 1.188.105, 2M PCU, 15 Players online at this Point.
Safezone: only building prohibited. Blacklist mode, no entities listed
Player of ours encountered the same problem yesterday on our DS, as can be seen here:
https://www.youtube.com/watch?v=D-4e0sakV9E
Just minutes later, the same player was able to pass the barrier without any problems.
Specs: SE DS 1.188.105, 2M PCU, 15 Players online at this Point.
Safezone: only building prohibited. Blacklist mode, no entities listed
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
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