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Sabiroid NPC ai broken again

Constantine Carlos shared this bug 3 years ago
Won't Fix

the Sparks update reenabled their pathfinding, now the recent collision update broke them again.


current behavior (as of collision update):

https://streamable.com/ew5x4c

https://streamable.com/ea6o1i


this is their behavior pre-collision update:

https://streamable.com/fwd64a

Replies (3)

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as an addendum:

turning off spiders in the world settings, loading the save, then saving and exiting, and then reenabling the spiders fix their pathing/AI.

a small prompt in the changelog could help further headaches for users in case their spider AI is not behaving

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Hello!


There were some changes and improvements in NPC behavior. Could you please retest? Unfortunately your videos are no longer available.


Kind Regards

Keen Software House: QA Department

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Hello Engineer,


Since there are no new comments in this topic,

we are closing this thread as outdated.

In case anyone is encountering the same or similar bug, which is not already posted in a

different thread, please feel free to create a new thread with all relevant information.

Thank you.


Kind Regards

Keen Software House: QA Department

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