Rotors Buggered

Rob P shared this bug 6 years ago
Won't Fix

Since the latest update 1.88 (?) I cannot use any rotor that was already in my build - was nice to see whole sections of the build just fall apart.... And I cannot place any new rotors. The rotor heads do not remain attached, AND it messes with the ability to move - jetpack or no. The whole world seems to turn and the character remains stuck until it VERY SLOWLY gets away from the grid.


It just blows my mind how after FIVE YEARS, Keen still has not figured out how to make an update without seriously fucking up something that was working fine prior to the update. FIVE YEARS.... think about it.

Replies (2)

photo
1

Hi Rob,

please provide your world with a video and better reproduction steps.

We will fix it.

Kind Regards

Keen Software House: QA Department

photo
1

Hello Engineer,


Since there are no new comments in this topic and we are still not able to reproduce it, we are closing this thread as outdated.


In case anyone is encountering the same or similar bug, which is not already posted in a different thread, please feel free to create a new thread with all relevant information.


Thank you.


Kind Regards

Keen Software House: QA Department

Leave a Comment
 
Attach a file