Rocket doesn't move in a straight line.
Outdated
When rocket is launched from a moving ship it curves toward a random diagonal direction. This direction is hard to predict from both the ship or the static perspective. This is a bug; what design is a rocket that doesn't fire toward the targetting reticule in either perspective!?
If the perspective of the moving ship is important then the rocket must fly toward the ship's targeting reticule at all time (ie: it must inherit the ship's velocity), but if the static perspective is way more important then the rocket must fly toward where that targeting riticule WAS before.
Files:
Space Engineer...
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
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Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Not a bug. By design. (Well, "design" in sarcasm quotes, really.) The curve is caused by the rocket's own defined maximum velocity that doesn't stack with the current velocity of the craft firing them.
See https://support.keenswh.com/spaceengineers/pc/topic/rockets-should-inherit-their-launchers-velocity
Not a bug. By design. (Well, "design" in sarcasm quotes, really.) The curve is caused by the rocket's own defined maximum velocity that doesn't stack with the current velocity of the craft firing them.
See https://support.keenswh.com/spaceengineers/pc/topic/rockets-should-inherit-their-launchers-velocity
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