Rifle Orientation is incorrect when standing / aiming.

Matt shared this bug 19 months ago
Considered

Rifle Orientation is incorrect when standing / aiming.

The rifle model is actually pointing a few degrees to the right and up. Bullets will still hit where the crosshair is shown, but the rifle is visibly off center.


Walking, running and ironsights are fine, just the position of the rifle while standing still is off.

Easily reproduced, just look at the rifle.

Comments (3)

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Workaround:

You can recalibrate it by pressing "V" (3th person view) and again to get back into 1st person View.


I got this bug always when look around with ALT Key in 1st Person mode.

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Thanks but that may be a different bug.


The bug I am referring to seems to be present at all times. I did not notice it myself until I made a mod to put a laser sight on the rifle because I'm usually looking at the cross-hairs.

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These notes apply when looking in a direction that is level with the surface you are standing on. I've also noticed that if you look up or down, the amount of difference changes. While crouching for instance, as you move the view from looking down to looking up, the orientation of the rifle moves from left of the cross-hair to the right until eventually it is to the right of the cross-hair

After further testing I have discovered the following:

While crouching and not moving, the rifle is pointed too far to the left.

While standing and not moving, the rifle is pointing too far to the right and up.

While walking the rifle orientation looks correct but as the rifle moves when walking, the bullets still hit near the cross-hairs and not where the rifle is actually pointing.

While using the jet-pack, the rifle is pointing slightly to the right and up.

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department