Re-work the conveyor system so that it doesn't actively track items passing through it.
As I understand it, long ago when conveyor tubes had glass, the game was coded so that you could actively ( and constantly... ) see the progress of items passing through the conveyor system. Glass conveyor tubes were abandoned a long, long time ago, but the game was never updated to remove this 'inventory tracking' system, and it is highly likely that this is the cause of so much lag when there are large production systems or conveyored up weapons/welders/grinders etc etc that is constantly being monitored for the movement of components unneccessarily.
I have a feeling that removing this 'feature' and simply going to a 'yes/no' type of inventory tracking system ( if components are present, then they can go to where they are needed, if not, then they don't- far more simple ) that will greatly reduce CPU load and reduce lag and sim-speed slow downs as a result.
Worth looking into as it seems like something that has been forgotten or overlooked in all the updates that have done so much good, resulting in the changes not being as effective as they could be...
Not sure why my previous comment was deleted. Didn't even get notified.
Maybe it was the link to a related issue?
The end of the url is dedicated-server-outages-with-high-thread-usage-by-extending-the-conveyor-system
Basically any player can lag the entire server with many conveyor junctions.
Not sure why my previous comment was deleted. Didn't even get notified.
Maybe it was the link to a related issue?
The end of the url is dedicated-server-outages-with-high-thread-usage-by-extending-the-conveyor-system
Basically any player can lag the entire server with many conveyor junctions.
Can't have people pointing out that the devs coding SE are hack-jobs, can we?...
Can't have people pointing out that the devs coding SE are hack-jobs, can we?...
I don't think conveyors ever worked like this. Yes, they had glass... The original intent was to see items passing through. But that never materialized and they've abandoned that idea.
Conveyors simply check for connections. They don't even look at items.
I don't think conveyors ever worked like this. Yes, they had glass... The original intent was to see items passing through. But that never materialized and they've abandoned that idea.
Conveyors simply check for connections. They don't even look at items.
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