Raycasts don't detect trees

Georgik shared this bug 3 years ago
Reported – Awaiting fix

Trees are not detected by Camera Raycast.

Specifically, MyDetectedEntityInfo has Type "Unknown", and everything except TimeStamp zero.

After discussion with well-informed people, this is related to last line in MyDetectedEntityInfoHelper_ModAPI.cs

Without support for detecting trees, how can one program Tesla self-driving cars?

Replies (3)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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This is still an issue, please remove the "oudated" tag :}


The cause is likely in MyDetectedEntityInfoHelper.Create() because does not check for the entity types that trees are (there's 2 types btw, chunked when rooted and singular when unrooted).

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Hello, Digi,


Thank you for letting us know. Could you please provide us with an example blueprint or a world to demonstrate this issue? Thank you!


Kind Regards

Keen Software House: QA Department

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Hello,

providing world with demonstration of the issue as requested.

https://steamcommunity.com/sharedfiles/filedetails/?id=2430134554

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Hello, Engineers!

I appreciate this thread is quite old. I have had a look into this and thank you to Georgik for the world to test this in :) I have successfully reproduced the issue and reported it internally.

Kind Regards

Laura, QA Department

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