Radial Menu crash when disabling a block or removing it from a Block Variant
Attached is the mod I made which led to the issue named in the title.
The problem that makes this a bug is that this mod works as long as the player does not have the Block in question saved in the radial menu. This happens even if the player does not use a controller.
There are two conditions that can lead to the bug as far as I know
1. Removing an entry from the BlockVariants file as commented in the mod
2. Disabling a TypeID, also commented in the file
The expected result for any action I used in the mod I made would have been the game not crashing, since it does not when the block is not saved in the radial menu. The keyboard and mouse implementation handles this fine