Radial Menu crash when disabling a block or removing it from a Block Variant

Kuroshi shared this bug 14 months ago
Won't Fix

Attached is the mod I made which led to the issue named in the title.

The problem that makes this a bug is that this mod works as long as the player does not have the Block in question saved in the radial menu. This happens even if the player does not use a controller.

There are two conditions that can lead to the bug as far as I know

1. Removing an entry from the BlockVariants file as commented in the mod

2. Disabling a TypeID, also commented in the file

The expected result for any action I used in the mod I made would have been the game not crashing, since it does not when the block is not saved in the radial menu. The keyboard and mouse implementation handles this fine

Comments (2)

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Hello Engineer,

Do you still experience this issue on the latest game version 197.075?

Kind Regards

Keen Software House: QA Department

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Hello Engineer,


Since there are no new comments in this topic, we are closing this thread as outdated.

In case anyone is encountering the same or similar bug, which is not already posted in a

different thread, please feel free to create a new thread with all relevant information.

Thank you.


Kind Regards

Keen Software House: QA Department