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Projected blocks count against PCU limit
Not a Bug
I play on a server where the PCU limit is 50k per person.
I have a blueprint of a ship with 38k PCU - well under the server limit. after building about 60% of the ship i can no longer turn on the projector because i get an error "PCU Limit reached"
To reproduce the problem:
1) pick any blueprint from the workshop. note the PCU value
2) create a new world/ server and set the PCU limit to a little more than the BP. ex: if bp is 1,000 PCU, set limit to 1,100 PCU
3) setup a projector, turn it on and start building the BP.
4) stop at 1/2 completed. turn off projector
5) turn projector back on - error "PCU limit reached"
5) press 'G' and note you still have around half of your available PCU
Hello,
Thank you for your contacting us, but this feature currently works as intended. Projected blocks count to the PCU limit. However, it will be forwarded to our designers to see if there is anything we overlooked.
We will message you once we have more information to share.
Kind Regards
Keen Software House: QA Department
Hello,
Thank you for your contacting us, but this feature currently works as intended. Projected blocks count to the PCU limit. However, it will be forwarded to our designers to see if there is anything we overlooked.
We will message you once we have more information to share.
Kind Regards
Keen Software House: QA Department
Hi - Thanks for the response.
I guess I wasnt clear in my description.
As per the problem reproduce steps:
1) projected, but not yet build blocks count against the PCU limit. --> expected2) built blocks count against the PCU limit --> expected
3) projected AND built blocks count DOUBLE against the PCU limit --> this is the bug
Expectation: projected AND built blocks only count once against the PCU limit
Hi - Thanks for the response.
I guess I wasnt clear in my description.
As per the problem reproduce steps:
1) projected, but not yet build blocks count against the PCU limit. --> expected2) built blocks count against the PCU limit --> expected
3) projected AND built blocks count DOUBLE against the PCU limit --> this is the bug
Expectation: projected AND built blocks only count once against the PCU limit
i cannot see how this is working as intended.
if you build off a projector, while you are building the blocks the projector is using isnt being given back.
so after a bit, you run out of PCU and you cant build anymore, unless you turn off the projector and finish the ship by hand.
i cannot see how this is working as intended.
if you build off a projector, while you are building the blocks the projector is using isnt being given back.
so after a bit, you run out of PCU and you cant build anymore, unless you turn off the projector and finish the ship by hand.
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