Programmable Block: GetArtificialGravity() ignores natural gravity
Reported
public Vector3D Sandbox.ModAPI.Ingame.IMyShipController.GetArtificialGravity()
Does not account for natural gravity, it always assumes full strength unlike GetTotalGravity() which does.
SE 1.197.075
I am not from Keen. You may be requested to clarify that question.
GetArtificialGravity() gets the artificial gravity
GetNaturalGravity() gets the natural gravity
I am not from Keen. You may be requested to clarify that question.
GetArtificialGravity() gets the artificial gravity
GetNaturalGravity() gets the natural gravity
Hello, Engineers,
thanks for letting us know about this issue that you are experiencing. The issue has been reported into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Engineers,
thanks for letting us know about this issue that you are experiencing. The issue has been reported into our internal system.
Kind Regards
Keen Software House: QA Department
Replies have been locked on this page!