Problems with Inventory viewing

Proxy shared this bug 6 years ago
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by default when you open any Invenvtory it shows only that one Invenvtory. which is a problem because 99.99% of the time the very first Invenvtory you open is from your ship/station.

so you have to switch it over to show all of the ship/station. which itself is just a bit annoying.

but then there is the thing that opening some single Invenvtory like a wolf, spider, or player corpse also uses the same setting and will therefore try to show all connected Invenvtories. of which there are none so it displays nothing until you switch back to only show the interacted Invenvtory, after looting the body you have to switch back again. example: 4Osgj8q

and if you open your own invenvtory it automatically resets the setting to only show the interacted Invenvtory. which means that opening any station/ship you have to switch it back again


the problem should be obvious it's just a mess of switching back and forth and can be fixed by just having all single Invenvtory structures like bodies or single blocks (cargo, etc) automatically display only the interacted Invenvtory while everything else will default to show all Invenvtories of the ship/station. what you opened before should not effect what you will open next.

unless i'm missing some gigantic thing here there really is no reason to have this option in the first place. when viewing any amount of Invenvtories it should just display them all with the actual interacted one at the very top. (maybe more highlighted in some way) that way if you open a body or single block it only shows that one, but if you open a system of Invenvtories it lists them all below the currently interacted one.

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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