[PLAYTEST] Mod Weapons broken
Together with a few other things, in the playtest I noticed modded weapons being broken. This seems to mainly apply to ones that generate their own ammuniton, but i do not think it is only those.
I have tested Weapons of 3 mods in the normal and the playtest version.
Attached are worlds with testing platforms, one from playtest, one from non-playtest
You will also notice that the weapons with missile functionality have missile smoke in the playtest, while they do not have any in the normal version
cockpit hotbars are set up
Happy Bug hunting!