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Player Ship Not Found when Connecting to Player Store via Piston on Store's Station
Won't Fix
I have a small grid with its connector set to share with all and trading mode on.
It connects to a station's connector that is share with all and trading mode on.
The station's connector is connected to a piston. That piston is directly connected to the station's conveyor grid.
In the station's store and contracts, which are connected to the same conveyor system, the ship is not available in any dropdown options for selling/completing contracts. The player's inventory appears fine.
When I remove the pistons, and let the ship connect directly to the conveyor system, the ship appears in the store/contract dropdown options.
Am I able to have a ship appear in my store when a piston is involved on the station's conveyor network?
Hello!
Thank you for your information about this issue. Is it possible to have a copy of your save to help me reproduce this issue?
Kind Regards
Laura Perry, QA Department
Hello!
Thank you for your information about this issue. Is it possible to have a copy of your save to help me reproduce this issue?
Kind Regards
Laura Perry, QA Department
Hello Engineer,
Since there are no new comments in this topic and we are still not able to reproduce it,
we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a
different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Since there are no new comments in this topic and we are still not able to reproduce it,
we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a
different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
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