Planets screw up the texture rendering to be black
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So apparently every world(s) that has a planet makes everything go black for me. If I load up, let's say, Lone Survivor, everything is just fine. nothing is wrong. But if I load up Earth or Alien planet, It's just a black abyss. it seems to be an atmospheric problem. because when I'm exposed to the outside is when it screws up.
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Same here. Planets and moons make everything black except the HUD, star, and one or two metallic surfaces. I wasn't getting GPU alerts for a little while, and even when I did on 'learning to survive' scenario, it didn't do this. What's happening here?
Same here. Planets and moons make everything black except the HUD, star, and one or two metallic surfaces. I wasn't getting GPU alerts for a little while, and even when I did on 'learning to survive' scenario, it didn't do this. What's happening here?
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