Placed Ice has stone texture from far away.

Isaac Fry shared this bug 3 years ago
Solved

I put some holes in my lake while testing explosive and replaced them with the same type of ice as the lake (Ice 3?). The two attached screenshots show the issue. Move far enough away and the replaced patches look like stone.

One screenshot is close enough that it still looks like ice, the other is not.

Medium settings with a few draw distances turned up and 4x antialiasing.

Comments (4)

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Bumping this because it's still a thing.

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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Hello!

I have not been able to reproduce this issue in the newest version 197.069 are you able to please retest this? Please see attached screenshot.

Kind regards,

Laura Perry, QA Department

4e185f20dbd6d5ba7abb5c2e8b3124aa

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I still have the world I had this issue in so I took another look. No more stone!

You can see in the attached screenshots (same bit of lake from 3 distances) that the replaced regions still don't exactly fit in (at large distances they seem to even be invisible and leave craters before popping in when you get closer) but at least they have the right texture now. Thank you.