Particle collisions

Matt shared this bug 2 years ago

Particle collisions do not work if the surface they collide with is not rendered. For instance, if you are standing in a room constructed of blocks with a roof of blocks or in a voxel tunnel, particle pass through the roof of the room or tunnel because their surfaces are not in view. This creates an odd effect of particles passing through solid objects that are above you.

Comments (2)


Hello, Engineer!

Thank you for your feedback! Your topic has been added between considered issues.

We will address all reported issues during future development and we will attempt to fix your issue as soon as possible. We are currently close to a Major release, which is under heavy development and this takes up a lot of our time.

Please keep voting for the issue as it will help us to identify the most serious bugs.

We really appreciate your patience.

Kind Regards

Keen Software House: QA Department


Thanks for the reply, also please see this report as it may be related

[1.187] SP Creative - Particle Collision does not work on glass