Oxygen Farms lose effectiveness if base is covered

Lukas D shared this bug 7 years ago
Outdated

If the base of the Oxygen Farm is covered or obscured it will reduce effectiveness and never rise above 3 lights. I am talking about the bottom third of the block, the part that is just machinery/casing. This cannot be intended, it makes no sense.


I'm not sure when this started but I know for sure it was not always the case, as I used to commonly embed Oxygen Farms into the floor and walls and still got 4 lights.

Replies (2)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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Ran into the same issue. It's inconsistent with Algae Farms and is kind of annoying. Screenshot has Algae Farms on top, but I had to extend the Oxygen Farms on the bottom. Kind of annoying to lose a consistent look, or at least the look I was going for.


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