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Original passageway texture

Cian Hinton shared this bug 2 years ago
Solved

Noticed that the skin textures for the original passageway block appears to be a retaining a high reflectivity through all the different skins particularly around any detail areas. Appears similar to the Neon skin but for all skins and is more noticeable when around lighting.

Appeared with latest update.

(Passage colour and skin both default in images)

Replies (4)

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Hello, Cian!

Thank you for letting us know about this issue. It has been successfully reproduced and reported internally.

Kind Regards

Laura, QA Department

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Hello, Cian!

A quick update for you :) The fix for this should be part of the upcoming hotfix release next week at the earliest.

Apologies again for the issues you are facing.

Kind Regards

Laura, QA Department

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Hello!

We anticipate release of a hotfix to resolve this issue in the coming week. Thank you for understanding.

Kind Regards

Keen Software House: QA Department

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Hello, Engineer!

This issue is now fixed in version 199.023. I am marking this thread as solved :)

Kind Regards

Laura, QA Department

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