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New hitboxes causing welders to not "reach"?!

Qwuille shared this bug 3 years ago
Solved

Sorry, posted in wrong section.

Feel free to delete the linked thread.


https://support.keenswh.com/spaceengineers/pc/topic/new-hotboxes-causing-welders-to-not-reach


Same info pasted here.


Hello.


I have been playing around alot with Whiplash's two scripts, LAMP and WHAM.


Now for some reason they do not work properly when it comes to welding, or rather, the scripts work as they always has done so far.


But when i have the welders for these player made missiles, weld the new missiles. They cant weld them up as they have done before.


If i help them weld a little bit, they start welding up a bit of the missile, but then stops. Missing parts here and there, even one missile design I made, where a sensor is below the welding tip will not weld up. There is enough spacing for it to weld.


Feel free to check his example ships and you can see what i mean.


https://steamcommunity.com/workshop/filedetails/?id=663612012


Also made a quick testworld with 2 of the example ships, note that they did work just fine before the hitbox patch came.


https://steamcommunity.com/workshop/filedetails/discussion/2108744940/2243301553222586581/?ctp=7

Replies (1)

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Sorry, nope. That was not my issue.

It was literally like the welders did not reach anymore, after the first weld.


But, the issue is gone. I believe it went away in a patch just prior to the wasteland patch.

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Hello, Qwuille,

thanks for coming back. That´s great that you are not experiencing this issue anymore :)

So I will close this one, as there is nothing we can currently do about it. If you experience this issue again or stumble across anything else, don´t hesitate to write to us again.

Kind Regards

Keen Software House: QA Department

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I will. I am happily welding and makin PMW missiles as usual 🤣

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