New block suggestions for future update
Hello staff at Keen! I humbly request a suggestion that you guys consider adding a few new quality of life improvement blocks to a future update/dlc; these ideas come from existing mods on the steam workshop and I would love to see them in the vanilla game:
1) A capital ship sized large grid 3x3x3 gyro. Having 27 times the volume of a 1x1x1 gyro it should have at least 27 times more torque and power grid requirements, and save some space!
2) Add a large selection of interior passageway variants. Currently in vanilla there is only a strait passageway option, no corners, T or four-way intersections.
3) Add missing light and heavy armor block variants that are available from mods. There are a huge amount of extra possibilities for additional armor slope and corner/inverted corner variants. It would also be nice to see block segments for creating 3x1x1 and 4x1x1 armor slopes to add to the 1x1x1 45 degree slope block and the 2x1x1 slope segments that exist already in vanilla.
Below I have linked 3 mods to look at for inspiration:
SF - Encased Gyroscopes: https://steamcommunity.com/sharedfiles/filedetails/?id=1229065595
PassageIntersections: https://steamcommunity.com/sharedfiles/filedetails/?id=946724937&searchtext=passage
AQD - Armor Expansion: https://steamcommunity.com/sharedfiles/filedetails/?id=1939935505
Thank you for all the great work that you do on this amazing game Keen!
The gyro example you gave seems to be a bit overpowered. I wouldn't say it should be 27 times stronger as that's a bit excessive. However that's a numbers debate. The only way I could get behind a gyro that powerful is if it's also sucking up a proportional amount of power compared to the amount of torque it can apply.
As for the other stuff, I would love to see more passage blocks. I'm also still wanting to see rotating doors that can be used for better airlocks.
The gyro example you gave seems to be a bit overpowered. I wouldn't say it should be 27 times stronger as that's a bit excessive. However that's a numbers debate. The only way I could get behind a gyro that powerful is if it's also sucking up a proportional amount of power compared to the amount of torque it can apply.
As for the other stuff, I would love to see more passage blocks. I'm also still wanting to see rotating doors that can be used for better airlocks.
Edit: Thank you Keen devs for eventually implementing the added interior passages and most of the extra block variants!
Edit: Thank you Keen devs for eventually implementing the added interior passages and most of the extra block variants!
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