Neon Tubes don't work on subgrids

Lukas D shared this bug 44 days ago
Solved

Neon Tubes don't seem to recieve any power when built on a subgrid. They do not glow or illuminate at all.

Comments (2)

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Except with connectors (in case they can be considered the start of a subgrid).

-- EDIT --

I removed a large reactor, replaced it with a small reactor... and suddenly all neon tubes started glowing as they should.

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Sorry for spamming, but i also noticed that when a world is loaded, the neon-tubes are off.

So neon-tubes are essentially not working on subgrids:

- Upon world loading

- When you place a new neon-tube on a subgrid with the current existing power generating blocks in place.

This is currently only fixable when you resetting the power generating blocks:

-Take away ALL power generating blocks.

-Place at least 1 power generating block (reactor, battery, solar panel, wind turbine)

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Hello, Engineer!


Thank you for your feedback. I've reproduced the issue and forwarded it to our programmers to fix it.


Thank you for your patience.


Kind regards

Keen Sofware House: QA Department

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And thank you Keen,

Good work.

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Fixed in v195.023