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My friends keep on dying when they leave the MP session
Won't Fix
I have been experiencing this issues for a while now in which whenever people that join me on the multiplayer server in which I setup through the games multiplayer menu system. When they leave they always seem to die no matter what even when they log off in a cryopods in our base. I think the issue may be that when the world is loading up they fall through the world and die. I'm thinking this may be an issue due to one of the people that joined me made a comment saying "Why is there a marker for my body 60km away?" So, anyways any sort of help would be appreciated I love this game but it is always frustrating whenever I hear one of them saying they died some how again.
Hello, Engineer!
Thank you for contacting us. Is you multiplayer game a Lobby or a Dedicated server? Do you use any mods? Can you please provide us a save of your world? Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for contacting us. Is you multiplayer game a Lobby or a Dedicated server? Do you use any mods? Can you please provide us a save of your world? Please zip the file and attach it here. If you are having difficulty attaching files you can optionally use Google Drive. When sharing a google drive link please make sure it is set to be downloadable by anyone with the link.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Since there are no new comments in this topic and we are still not able to reproduce it,
we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a
different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
Hello Engineer,
Since there are no new comments in this topic and we are still not able to reproduce it,
we are closing this thread as outdated.
In case anyone is encountering the same or similar bug, which is not already posted in a
different thread, please feel free to create a new thread with all relevant information.
Thank you.
Kind Regards
Keen Software House: QA Department
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