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[MP] ghost voxel

Kuroshi shared this bug 6 years ago
Won't Fix

In a base built largely into an Asteroid, I noticed this phenomenon a number of times:There appears to be invisible voxel(ore) left in the base. This is not a desync issue like the Ore appearing again visually after you mined it bug, it efffects everyone.

The ghost ore will not kill you (As far as I have seen) but will heavily interfere with your movement when you go through it, which can result in a number of things.

Using a ship and right click to drill the spots clears them out for a while. They will eventually return though

To reproduce, just drill out a larger area(by hand seems to leave the most, but is hard to quantify this) and fly around in it/Build platforms inside this, make a gravity field and watch yourself get laucnhed occasionally just by walking over it

Replies (3)

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Hello,


Could you please provide us with more information regarding the issue you reported? It would help to have the world, can you upload it?

To report a bug into our system it is necessary to have reliable steps to reproduce in order for programmers to fix it.


Any additional information would be greatly appreciated!


Thank you.


Kind Regards

Keen Software House: QA Department

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There have been other, more detailed reports about this. I have not seen this issue after the recent updates anymore though

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Hello, Engineer!

It´s quite long time from when the issue was originally posted. Is it still happening to you, or was it fixed meanwhile?

Thanks for letting us know.

Kind Regards

Keen Software House: QA Department

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Hello, Engineer!


Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.


If you or any other player will experience this issue again, please make a new thread and provide all needed info there.


Thank you for understanding.


Kind Regards


Keen Software House: QA Department

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