Modded Turret Sounds, Still dead Post SE Full Release

Kreeg shared this bug 2 years ago
Won't Fix

You fixed Tracers, but Sounds are still dead.

Listed as "fixed" in https://forum.keenswh.com/threads/update-1-189-major-overhaul-of-survival-ladders-leaving-early-access.7402606/

Data on original topic for parameters

https://support.keenswh.com/spaceengineers/general/topic/1-187-205-no-tracerssound-on-modded-turret-while-mp-client


I praise you for fixing Tracers, and you nearly fixed the turret sound.

I haven't tested the rocketlauncher however, with bullets.

Comments (3)

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Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.

Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards

Keen Software House: QA Department

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There's 65 votes at the moment, and 3 reports by different people.

This was meant to be fixed in your last update: So I do hope you are considering repairs.

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Hello Kreeg!

I appreciate this post is quite old. Is this still an issue in the latest version 197.075? If the issues no longer persists, I will close this for you. If not, please let me know :)

Kind Regards

Laura, QA Department

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Hello, Engineer!


Because there is no new comment from you, and we are unable to reproduce the issue on our own, I will close this thread now as outdated.


If you or any other player will experience this issue again, please make a new thread and provide all needed info there.


Thank you for understanding.


Kind Regards


Keen Software House: QA Department