Modded handheld rocket weapons are broken

Ryukki shared this bug 2 years ago
Reported – Awaiting fix

So a few months ago we recently got Halo weapons which included a handheld rocket launcher. It introduced the excitement of being able to defend ourselves from those instant kill gatling turrets or small vehicles. It was very exciting to use it with friends defending a base or attacking and lots of people subscribed to it.


Than recently last month it was broke due to Keen changing something. Now I can't get the rocket launcher to fire. It also broke the Engineer Defense kit grenade launcher(rocket still). It works offline but when I host a MP game it doesn't work. I asked the modder and he said there nothing he can do its on Keens end.

Now we're stuck pointing rifles into the air slowly chipping away at a small ship than getting 1 gatling bullet to the knee and instantly dying fun... I just hope we can get Keen to somehow fix this mod like how they fixed the shield mod.

Halo Weapon Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1507391748

Best Answer
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The recent teaser showed a rocket launcher for the combat update. Took them 2 years to fix this issue but it seems like they got it. lol

https://cdn.discordapp.com/attachments/493744381015097345/833346808474370048/RocketOPT.gif

Now if only they could make npcs better so we got something to shoot with our new guns...

Comments (9)

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1

Hello, Engineer!


Thank you for your feedback! Your topic has been added between considered issues.


Please keep voting for the issue as it will help us to identify the most serious bugs.


We really appreciate your patience.


Kind Regards


Keen Software House: QA Department

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I just noticed that this issue was discovered by you about seven months ago. Makes me a bit disheartened.

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No more, its impossible for keen and waste of time for you. Deal with it

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I can confirm that hand held rocket launchers do not fire in MP mode. I can also say that the fault is in Keen's coding for handheld rocket launchers, as I tested this with a mod that I made, piggy-backing off of Keen's code (I have also made sure said mod worked properly in SP).

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Keen stop hard coding off the game for modders and restraining the freedom of making amazing mods! :(

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2

I feel like they sometimes hard code something as a band-aid patch for a bigger problem. I hope this one is fixed soon!

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2

Still nothing new on this? Personal rocket launchers are very much a realistic weapon after all, so why should there be any problems with allowing this in the game fully? As the original poster had said, it actually gives the player something real to combat turrets and vehicles when on foot instead of having to pepper it with bullets till it stops shooting at you. Its nearing a year now since this post was "considered", is it really still on the list of things to look over and fix or has the effort been abandoned? I know its not fixed since I tried this just now and can confirm the bug is still present. The rocket makes the firing sound and the ammo count gets reduced, but no rockets are visibly fired at all, not even a smoke trail or evidence of damage to surroundings.

And yes, I tested this in a new MP world (it was made within a week's time so still new).

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2

I wanted to re-edit the post but the confirmation button disappeared. I was going to say that after all this time at least a comment on progress, a note, anything to indicate this is still currently being looked at would be appreciated. Just "something" to let people know it has not been forgotten would go a long way here.

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Any news on the progress of resolving this issue? Its been almost two years now since the initial posting. I was wondering if anything has changed at all since then.

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This got tagged as 'outdated'. I wonder if they'll ever fix this...

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3

Hello All!

I appreciate that this is quite an old thread. As it was updated again recently, I have looked into this, this morning. I have narrowed the issue weapons down to 4 and have reproduced this and reported it. The Rocket Launcher, Grenade Launcher, Railgun & Spartan Lazer are having issues.

Hopefully, this will be fixed and you'll be able to enjoy those weapons as intended :)

Kind Regards

Laura, QA Department

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Thankyou very much for addressing this issue!

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Just to reassure anyone from Keen that might look into this, there's other, newer mods that are running into the same issue, so this is not just about one mod, but any implementation of handheld launchers. Here is a newer mod whose developer says he can't get handheld launchers to work in MP unless Keen fix the issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=1473394550

And here's another mod which used to be very popular in the past and is trying to be revived by others now, but launchers in MP are still a no-go because of this issue:

https://steamcommunity.com/sharedfiles/filedetails/?id=1311873484


If we will never see handheld launchers as part of a game update, at least give way to hard working mod developers so they can provide them to us! It would add so much to the game and balance things out, especially with other mods in the mix :(

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I made a couple mods myself that have the same issue; Keen provided some half-working programming to make handheld launchers work, but I am skeptical if they make said programming work the rest of the way.

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Hello, K.Hunter!

Thank you for the further information. I have tested these and added them to the reported issue.

Kind Regards

Laura, QA Department

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2

The recent teaser showed a rocket launcher for the combat update. Took them 2 years to fix this issue but it seems like they got it. lol

https://cdn.discordapp.com/attachments/493744381015097345/833346808474370048/RocketOPT.gif

Now if only they could make npcs better so we got something to shoot with our new guns...