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Modded faction Icons have wrong file path

tombromm shared this bug 4 years ago
Solved

Faction Icons added via modding have the wrong filepaths assigned to them instead of the ones specified in the FactionIconTextures.sbc , leading to the Faction Icon not being saved correctly on Servers.


What it should look like:

Textures\FactionLogo\Others\hat.dds


what is saved in the Sandbox.sbc:

C:\sspanel\gameservers\spaceengineers\74974\Instance\content\244850\2028844588\Textures\FactionLogo\Others\hat.dds


how to reproduce:

-start a game with any Custom Faction Icon mod enabled,

-Create a faction with the Custom Icon

-the Sandbox.sbc will contain the exact file path to the Icon texture on the harddrive, instead of the path provided in the FactionIconTextures.sbc

Replies (3)

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1

Hello tombromm!

I appreciate this thread is quite old. There have been a number of updates since your post. Is this still an issue on the latest version?

Kind Regards

Laura, QA Department

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1

Thanks for the respond at last.


yes, the problem is still there. Modded icons save incorrectly, its not a problem in singleplayer but means that modded icons won't work in multiplayer

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1

Hello,


Thank you for your reply, we have reproduced and reported your issue.


Kind Regards

Keen Software House: QA Department

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1

Hello, Engineer!

I´m happy to inform you that this issue will be fixed in upcoming game update v200.

Kind Regards

Keen Software House: QA Department

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