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Modded faction Icons have wrong file path
Solved
Faction Icons added via modding have the wrong filepaths assigned to them instead of the ones specified in the FactionIconTextures.sbc , leading to the Faction Icon not being saved correctly on Servers.
What it should look like:
Textures\FactionLogo\Others\hat.dds
what is saved in the Sandbox.sbc:
C:\sspanel\gameservers\spaceengineers\74974\Instance\content\244850\2028844588\Textures\FactionLogo\Others\hat.dds
how to reproduce:
-start a game with any Custom Faction Icon mod enabled,
-Create a faction with the Custom Icon
-the Sandbox.sbc will contain the exact file path to the Icon texture on the harddrive, instead of the path provided in the FactionIconTextures.sbc
Hello tombromm!
I appreciate this thread is quite old. There have been a number of updates since your post. Is this still an issue on the latest version?
Kind Regards
Laura, QA Department
Hello tombromm!
I appreciate this thread is quite old. There have been a number of updates since your post. Is this still an issue on the latest version?
Kind Regards
Laura, QA Department
Thanks for the respond at last.
yes, the problem is still there. Modded icons save incorrectly, its not a problem in singleplayer but means that modded icons won't work in multiplayer
Thanks for the respond at last.
yes, the problem is still there. Modded icons save incorrectly, its not a problem in singleplayer but means that modded icons won't work in multiplayer
Hello, Engineer!
I´m happy to inform you that this issue will be fixed in upcoming game update v200.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
I´m happy to inform you that this issue will be fixed in upcoming game update v200.
Kind Regards
Keen Software House: QA Department
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