[1.187.205] Modded Block, incomplete with 100%, special component combination
in a special case a block is incomplete, also if he has 100%.
special case is for example:
<Components>
<Component Subtype="SteelPlate" Count="1" />
<Component Subtype="Construction" Count="1" />
<Component Subtype="InteriorPlate" Count="1" />
</Components>
<CriticalComponent Subtype="SteelPlate" Index="0" />
This block is incomplete and is not working, but it has 100%.
This happens if the first component count is only once,
and the first component is the critical component.
Please check example world with example mod:
World: https://steamcommunity.com/sharedfiles/filedetails/?id=1265759967
Mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1265754954
(Definition for a spotlight with example components)
Takeshi
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
Thank you for your feedback! Your topic has been added between considered issues.
Please keep voting for the issue as it will help us to identify the most serious bugs.
We really appreciate your patience.
Kind Regards
Keen Software House: QA Department
can be closed as fixed, because it is fixed.
thx
can be closed as fixed, because it is fixed.
thx
is fixed, see my last comment, please set it to solved.
Thx
is fixed, see my last comment, please set it to solved.
Thx
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