Missiles dealing internal damage without damaging exterior first
Missiles appear to have their damage rendered inside ships, and are bypassing the exterior. This can be replicated by simply having one grid fire upon another (large ship grid) and you’ll notice the exterior wont be anywhere near as shredded as the interior. Cockpits are being knocked out whilst plenty of armour remains (in some cases no exterior damage at all) and internals are being cored with very little to no damage on the exterior armour.
In it’s current state the game is unplayable for PvE and PvP. I sincerely hope this issue is being addressed as its relatively new.
This post has far more evidence on the matter: https://support.keenswh.com/spaceengineers/general/topic/191-023-missiles-teleport-through-ship-armor-not-stations?utm_source=share&utm_medium=ios_app
Duplicate: https://support.keenswh.com/spaceengineers/general/topic/missiles-dealing-internal-damage-without-damaging-exterior-first_2
Duplicate: https://support.keenswh.com/spaceengineers/general/topic/missiles-dealing-internal-damage-without-damaging-exterior-first_2
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