Merge block detaches second MB regardless of that one's orientation

andersenman shared this bug 9 months ago
Solved

This applies to all MB sizes and variants.


STR:

  1. launch game and enter a world.
  2. spawn a merge block.
  3. place a second merge block to the first one's business end but in an incorrect orientation.
    To check they are connected, attach a control panel to the first MB and verify both MB appear in the terminal.
  4. turn off the first MB.
  5. Note it has properly detached the second MB.


45a58938ce604e2f2a69d9ff50cdaf71

Image: In all three cases, turning off the blue MB properly detaches the yellow one.


Detaching should only detach when the second MB is oriented correctly.

Best Answer
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Hello, andersenman,

thanks for letting us know about this issue.

It has been successfully reproduced and put into our internal system.

Kind Regards

Keen Software House: QA Department

Replies (3)

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2

Hello, andersenman,

thanks for letting us know about this issue.

It has been successfully reproduced and put into our internal system.

Kind Regards

Keen Software House: QA Department

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1

Hello, Engineer!

The fix for this is in v200

Thank you.

Kind regards,

Keen Software House: QA Department

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1

confirmed fixed in build 1.200.025.

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