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Merge block detaches second MB regardless of that one's orientation
Solved
This applies to all MB sizes and variants.
STR:
- launch game and enter a world.
- spawn a merge block.
- place a second merge block to the first one's business end but in an incorrect orientation.
To check they are connected, attach a control panel to the first MB and verify both MB appear in the terminal. - turn off the first MB.
- Note it has properly detached the second MB.
Image: In all three cases, turning off the blue MB properly detaches the yellow one.
Detaching should only detach when the second MB is oriented correctly.
I have the same bug
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
The fix for this is in v200
Thank you.
Kind regards,
Keen Software House: QA Department
Hello, Engineer!
The fix for this is in v200
Thank you.
Kind regards,
Keen Software House: QA Department
confirmed fixed in build 1.200.025.
confirmed fixed in build 1.200.025.
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