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Merge block detaches second MB regardless of that one's orientation
Solved
This applies to all MB sizes and variants.
STR:
- launch game and enter a world.
- spawn a merge block.
- place a second merge block to the first one's business end but in an incorrect orientation.
To check they are connected, attach a control panel to the first MB and verify both MB appear in the terminal. - turn off the first MB.
- Note it has properly detached the second MB.
Image: In all three cases, turning off the blue MB properly detaches the yellow one.
Detaching should only detach when the second MB is oriented correctly.
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, andersenman,
thanks for letting us know about this issue.
It has been successfully reproduced and put into our internal system.
Kind Regards
Keen Software House: QA Department
Hello, Engineer!
The fix for this is in v200
Thank you.
Kind regards,
Keen Software House: QA Department
Hello, Engineer!
The fix for this is in v200
Thank you.
Kind regards,
Keen Software House: QA Department
confirmed fixed in build 1.200.025.
confirmed fixed in build 1.200.025.
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